The Learning Company MOD_UG_2.0.0_005 manual Activity

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2Simple Modelling Toolkit

Activity 2

In activity 2 the children are required to colour or construct real and imaginary animals. In task one they are required to use a simple stamp tool to colour a butterfly, an alien, a starfish, an octopus or any combination of these animals and characters. In task 2 they use a variety of painting tools to camouflage a chameleon. In task three they are required to construct an animal using a variety of body parts.

At the end of a task children click on the ‘Tick’ button to indicate when they have finished working on their animal.

Task 1

Task 2

Task 3

Support materials

Supporting the computer activities are paper-based resources that can be completed away from the computer

 

Task 1

 

Task 2

 

Task 3

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

not to be reproduced without permission

© The IT Learning Exchange 2003

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Contents User Guide 2Simple Modelling ToolkitLondon E2 8AA Contents 2Simple Modelling ToolkitInstalling 2Simple Modelling Toolkit Minimum System requirementsOverview of the software Organisation of tasksBin Snapshots Select Jpeg *.JPG*.jpeg or All Picture Files Getting started Activity MenuOption 1 Exit using the Exit button Exiting 2Simple Modelling ToolkitOption 2 Exiting after a task is complete Option 3 Exiting before an activity is completeActivity Support materialsActivity Task Task 1cont Task Task 2 Task Saving your settings Teacher optionsControlling access to activities Controlling Print optionsDisabling the Exit button/Goes per task Audio help on IntroAuditory/language Support Settings for activity Currency2Simple Modelling Toolkit IT Learning Exchange Keyboard shortcuts Using the Support materials Installing Adobe Acrobat ReaderUninstalling 2Simple Modelling Toolkit