Interact-TV 44078 Installing Batteries, Charging the Duck Hunter, Choosing Your Flying Location

Page 2

INSTALLING BATTERIES

The Duck has a built-in, non-removable, non-replaceable, rechargeable capacitor. The charging mechanism is built into the Infrared Blaster and requires 3 “AAA” alkaline batteries (sold separately). Use only the supplied Charger built into the Infrared Blaster provided in this DUCK HUNTER - LAUNCH & LOAD package to charge the Duck. DO NOT USE ANY OTHER SOURCE TO CHARGE THE DUCK. Install the batteries as shown.

1. Open the battery compartment door

2. Insert the 3 AAA batteries according to

3. Replace the battery compartment door

located at the upper rear of the Shooter

the picture. Ensure that the + and –

and tighten the screw using the

by using

a Philips screwdriver (not

polarities match the illustrations inside

screwdriver. Do not over tighten.

included).

 

the battery compartment.

 

CHARGING THE DUCK HUNTER

The Duck requires 10 seconds of charging time for a flight-time of up to 30 to 40 seconds. Charging the Duck is a simple process as outlined in the following steps.

CHOOSING YOUR FLYING LOCATION

Do not fly your Duck during windy conditions or harsh weather. You can operate your DUCK HUNTER - LAUNCH & LOAD toy indoors or outdoors. The outdoor space should be roughly 32’ x 32’ (10m x 10m) with a height allowance of about 19’ (6m).

LAUNCHING THE DUCK.

The Duck is capable of being launched from the Infrared Blaster as a means of enhancing the game play and adding excitement to the hunt. It is not possible to launch the Duck by hand or to use any other Duck or Ornithopter from the Hunter Series with the Launch & Load Infrared Blaster. Launching the Duck is a simple process as outlined below.

Please note, the Duck does not have an ON/OFF switch.

WARNING!!! Do not aim or launch the Duck in the direction of anyone or any living thing! In particular, do not aim or launch the Duck in any person’s face!! WARNING!!!

1.1. Once you have fully charged your Duck you should adjust the “direction of flight” setting to the fly pattern of your choice. This is done by pivoting the Directional Control Tab to the left, center, or to the right. The Directional Control Tab is located at the dorsal (upper) rear end of the Duck’s body and has the two main wings attached to it. By pivoting the Directional Control Tab to the left, the Duck will fly to the left and by pivoting the Directional Control Tab to the right, the Duck will fly to the right. When the Directional Control Tab is positioned in the center, the Duck will fly straight. The farther the Directional Control Tab is pivoted towards a certain side, the more the Duck will bank towards that direction during its flight.the directional control tab to the right, the Duck will fly to the right.

DIRECTIONAL CONTROL TAB

Avoid operating your DUCK HUNTER - LAUNCH & LOAD near power-lines, trees, or roof-tops. If flying your Duck indoors, the area should be roughly 16’ x 16’ (5m x 5m) and the standard household ceiling height.

HUNTING YOUR DUCK.

Once the Duck is in the air and flying, it is your objective to shoot it down using the Infrared Blaster within its up to 30 to 40 second flight time window. It takes 3 direct hits to bring down the Duck.

1.Once the Duck is in the air it is fair game to be shot down using the Infrared Blaster.

2.Reload the Infrared Blaster before firing at the Duck by sliding the Reload Pump backwards and forwards. A reloading sound will be heard.

3.Fire a safe infrared beam at the Duck by pressing the Infrared Blaster’s trigger. A shooting sound will be heard.

• If your shot misses the Duck, the Duck will continue to fly in its pre-determined path.

• If your shot hits the Duck, it will stop operating for a brief moment and appear to fall. This is meant to simulate a glancing blow to the Duck. The Duck will resume its flight right away.

4.Keep shooting the Duck with your Infrared Blaster by repeating steps 2 and 3. It is necessary to hit the Duck 3 times directly to bring it down.

Note: it is necessary to reload the Infrared Blaster after each shot fired.

PLAYING AGAIN OR STORING YOUR TOY.

When the Duck has been shot down or has landed on its own, you will need to recharge it before playing again. It is NOT necessary to turn the Infrared Blaster OFF before recharging the Duck. To recharge the Duck, follow the steps outlined under the section “CHARGING THE DUCK”.

1.Turn the Infrared Blaster’s ON/OFF switch to the ON position for charging. The ON/OFF switch is located on the bottom of the Infrared Blaster ahead of the Trigger.

4.Press and hold the Trigger for 15 seconds to charge the duck. The Green LED located at the top of the Infrared Blaster ahead of the Butt Stock will light up during charging.

2.Slide the Reload Pump backwards and release it to arm the Duck Launching Mechanism.

Launch Button

LED Light

Green LED Charge Light. The Green LED Charge Light will light up during charging.

5.Release the Trigger (Charge Button) after 15 seconds of charging the Duck. The Green LED will turn off. The Duck is now ready for launching.

3.Locate the Slotted Charge Grooves on the bottom side of the Duck and the matching Slotted Charge Grooves on the top of the Infrared Blaster. Match the connections by positioning the Duck ahead of the Infrared Blaster’s slotted charge grooves and sliding the Duck backwards into its charging and launching position. The Duck will sit on the Infrared Blaster snugly.

ASSEMBLING THE BLASTER.

The Infrared Blaster requires minimum assembly. By mounting the Butt Stock onto the Infrared Blaster, the ergonomics of the toy will be greatly improved. Removing the Butt Stock from the Infrared Blaster may improve its storage when not in use. Follow these simple steps to assemble the Infrared Blaster

1.

Locate the Main Housing of the Infrared

Blaster as well as the Butt Stock in the

package.

2.

Slide the Butt Stock onto the Main Housing

of the Infrared Blaster until it clicks into

position. The Butt Stock will only fit one way.

Note: To remove the Butt Stock from the

DIRECTIONAL

CONTROL TAB

R

DIRECTIONALL

CONTROL TAB

2.Once the Duck’s Directional Control Tab has been adjusted to your flight direction preference as outlined above, it is ready to be launched so that the hunt can begin!

3.Aim the Infrared Blaster in the direction you would like to launch the Duck.

4.Press the Launch Button located on the left side of the Infrared Blaster ahead of the Reload Pump.

5.The Duck will be launched immediately and it will take flight by flapping its wings. It is time to hunt the Duck down!

If you are finished playing, make sure to turn the ON/OFF switch on the Infrared Blaster to the OFF position for storing. Do not worry about turning off the Duck as it has no On/OFF switch. It is best to remove the batteries from the Infrared Blaster if it will be stored for a longer period of time. This will prolong the operational life of the Infrared Blaster and the batteries. The Butt Stock can be removed from the Infrared Blaster for easier storage as described in the Section “ASSEMBLING THE INFRARED BLASTER”. Please respect the below points to extend the operation life of your DUCK HUNTER - LAUNCH & LOAD toy during storage.

1. Product may be damaged or performance may be adversely

affected if your DUCK HUNTER - LAUNCH & LOAD toy is not

properly stored.

2. Never place any items on top of any components of the

DUCK HUNTER - LAUNCH & LOAD toy.

3. Always keep your DUCK HUNTER - LAUNCH & LOAD toy in

a cool dry place.

4. Keep DUCK HUNTER - LAUNCH & LOAD toy away from

pets and other household animals.

5. Do not rest your DUCK HUNTER - LAUNCH & LOAD toy on

any potential heat source such as electronic equipment or a

radiator.

WARNING! DO NOT CHARGE FOR LONGER THAN 15 SECONDS. DAMAGE MAY OCCUR TO THE CAPACITOR INSIDE THE DUCK.

Infrared Blaster for storage purposes, simply

press the two tabs on either side of the Butt

Stock that have the text “PUSH” molded into

them and slide the Butt Stock off.

Image 2
Contents Important Safety Information Replacing the DUCK’S Main WingsChoosing Your Flying Location Installing BatteriesCharging the Duck Hunter Launching the Duck