JSFR Manual Xbox GB (115/180) 15/02/02 17:19 Page 20
What Else You Need to Know
Here are explanations to elements that need to be remembered in order to play
Hone your skills in Practice
As the game progresses, you will learn new moves.
You can practice them here. The menu item increases as you learn one. To clear the game, let’s master them all.
Go to the Streets
After you become a member of GG, it’s time to go out to the streets. Although there are several “Exits” in the Garage, you may not be allowed to advance depending on conditions. Don’t fret. Just go to the area you’re allowed to go.
Obtain Information
There are several obstacles that stand in your way. But you have trusty friends. Talk to them while you’re at Garage. Sometimes they cheer you up, other times they may give you precious advice.
The Wrist Radio you’re wearing isn’t just an ordinary radio. When it catches radio signals broadcast by Professor K or the Rokkaku Police, a monitor screen will be displayed. These messages can provide important information such as hints and tactics, so don’t miss them.
Spray Graffiti
The ultimate goal of this game is to spray the entire city of Tokyo with GG’s graffiti. Naturally, how to spray graffiti is the most important element in this game.
Flow of Spraying Graffiti
Collect Spray Cans
To spray graffiti, you need to find and collect cans of spray paint.
Find Graffiti Points
You can spray graffiti only at Graffiti Points, so find them.
Spray Graffiti
In front of the Graffiti Point, pull the Right trigger to spray graffiti.
When you approach the Graffiti Point, a small balloon will be displayed. Use it as a guide and pull the Right trigger.
Everything starts by collecting the Spray Cans! When you see one on the streets, get it. The amount of Spray Cans collected is displayed at the top right corner of the screen. Remember, though. You can’t get any more if you’re full. There are also cans that can recover your stamina.
Yellow can | Blue can | Red can |
stands for one | gives you 5 | recovers your |
can. Spraying | cans. | stamina. |
on one mark |
|
|
spends one. |
|
|
20 | 21 |