Disney Interactive Studios Pirates of the Caribbean: Dead Man's Chest Battle Types, Timed Match

Page 7

SHIP BATTLE (Multiplayer)

Pirates of the Caribbean: Dead Man’s Chest Multiplayer is a 2 to 4 player ship combat game where you choose one of five distinctive ships to face off in a variety of ship-to-ship cannon battles.

HEADS-UP DISPLAY (HUD)

Treasure

This is an updated account of the Gold points in

 

your hold.

Kills

This is an updated account of your Kills during the

 

current round.

Mini Map

A chart of the area with an arrow representing the

 

ship’s location and orientation.

Pick-Up Icon

Shows the current pick-up(s) acquired. If the pick-

 

up is activated, the icon will have a super imposed

 

timer above it.

Cannons Loading Bar

Shows the status of the ship’s port and starboard

 

cannon banks. It shows how many of the bank’s

 

cannons have been loaded by a number located to

 

the side of the bar.

Shot Type Selector

Shows which of the 3 shots the ship currently has

 

loaded. The Shot Types will be highlighted when

 

the ship is in range of its enemies.

Special Ability Bar

If the ship type has an ability that requires a cool

 

down timer or loading bar, it is shown above the

 

Shot Type Selector.

BATTLE TYPES

Last Man Standing

The last ship that remains afloat at the end of the round wins the round.

The ship with the most wins after the final round, is called the winner.

However, the first player sunk in a game with 3 or 4 players can choose to commandeer the Flying Dutchman for a fee. (See Section: Curse of the Flying Dutchman)

Timed Match

The player who scores the most Gold points during a round wins that round.

The Winner of the match is the player with the most round wins.

Rounds will last for an established amount of time, set by the game originator before the game is started.

Round times can be set from 2 to 10 minutes in 2-minute increments.

Ships will re-spawn once sunk and can re-engage in the battle.

Deathmatch

The player with the most rounds wins the match.

The player setting up the match will determine how many kills are necessary to end rounds and matches.

Ships will re-spawn once sunk and can re-engage in the battle.

Plunder The Flag!

This is a team game where you attempt to capture the opposing team’s flag and deliver it to their base a set number of times.

The team with the most round wins after the last round is played wins the match.

Before each match begins, the Game Originator determines the number of flags to be captured in each round and the number of rounds per match.

This game is played with 4 players, 2 on the Red Team and 2 on the Green Team. If there are not enough live players, AI players will fill in the slots.

The players can choose which team they are on by choosing a flag color.

Ships will re-spawn once sunk and can re-engage in the battle.

10

11

Image 7
Contents Page Contents Main Menu Getting StartedStarting UP Basic ControlsStatus Screen IntroductionBasic Pirate Moves Mission Select ScreenNotoriety Pirate ActionsPirate Combat HealthTreasure Arenas Sword UpgradesTreasure Saving & LoadingDeathmatch Battle TypesLast Man Standing Timed MatchMenu Options Starting a GameJoin Battle Screen Ship Classes Ship Upgrade OptionsView Stats Screen Flying Dutchman Treasure PICK-UPSSpecial Treasures You can try to board and hold down the + buttons Game SharingBoarding Enemy Ships Ship Clash Battle Game