Radica Games I7005 instruction manual Buttons and Features Game Levels, Scoring, High Scores

Page 1

E

I7005

For 1 player / Ages 8 and up

INSTRUCTION MANUAL

P/N 823A5500 Rev.B

For 15 years, Radica has consistently produced the best portable electronic arcade games. We consis- tently strive to replicate the arcade experience with superior programming, graphics and realistic sound effects.

Tetris has been called “one of the most addicting games ever,” and now you can join the obsession! Rotate the Tetriminos as they fall and try to complete a full line of blocks. But watch out - with each new level, the Tetriminos fall faster and faster. Good luck!

BUTTONS AND FEATURES:

GAME LEVELS

As you advance to each level, the speed at which the Tetriminos drop will increase. Tetris® will automatical- ly advance to the next game level each time you clear ten lines.

SCORING

During game play, the total score will appear in the Score/Line Count indicator at the top right-hand cor- ner of the screen. When you complete a line or multi- ple lines, the Score/Line Count indicator will show your total line count, for two seconds. It will then return to your total.

Points are awarded for clearing each completed line of Tetriminos as follows, multiplied by the current level.

Note: Game starts at level “00.” The “point multiply” will start by 2 at level “01.”

In the event that you score more points than can be displayed, a “Roll Over” will occur and the score dis- play will restart at zero. A Roll Over is indicated by dashes in front of the score.

HIGH SCORES

The highest score of the game will be displayed in the Score and Line Count indicator at the end of the game.

GAME MODES

Tetris® has three game modes: Marathon Tetris (Game One), Ultra Tetris (Game Two), and Race Tetris (Game Three).

MARATHON TETRIS

Right

Directional

Left

Directional

Down Directional

Sound

On/ Start

Light

Display

Swap

Rotate

Right

Rotate

Left

Reset

In Marathon Tetris, you will compete for points/lines and continue to play until you “Top Out.”

NOTE: “Topping Out” occurs when any cell for the starting position of a new Tetrimino is filled.

ULTRA TETRIS

In Ultra Tetris, your objective is to score as many points/lines as possible within a specific time period.

At start-up, you will select a 2, 3 or 5-minute game by pressing the Rotate Right or Rotate Left button. This is the number of times needed to reach your time limit choice. The time limit you have selected will appear on the screen. You will play until you reach the time goal or until you “Top Out.”

Protective Lid

ON/START - Turns the unit on and starts a new game. Pressing this key also pauses the game and wakes the game from Sleep or Pause mode.

LEFT DIRECTIONAL KEY - Press this key to move a Tetrimino to the left.

RIGHT DIRECTIONAL KEY - Press this key to move a Tetrimino to the right.

DISPLAY - Press this key to show or hide the next Tetrimino.

DOWN DIRECTIONAL KEYS -

Top: Press this button to “Hard Drop” a Tetrimino.

Bottom: Press this button to “Soft Drop” a Tetrimino.

ROTATE RIGHT - Press this key to rotate a Tetrimino clockwise.

ROTATE LEFT- Press this key to rotate a Tetrimino counter clockwise.

SWAP BUTTON - This button will allow you to swap the active Tetrimino with the next displayed Tetrimino.

SOUND - Press this key to toggle between melody/tone and sound off.

LIGHT - Slide the button to the left to turn the light on and to the right to turn it off. Remember to turn off the light after playing to save the battery.

PROTECTIVE LID - Press the bottom button and the Fliptop lid will release and open. Once in the open position, flip or rotate the lid and secure it into the back of the unit. To close the lid, press the bottom button and the Fliptop lid will release and open. Rotate the lid in the forward position and close or secure the lid by latching it into the front of the unit.

RESET - When a blunt point is inserted, this button RESETS the game to its original settings.

BASIC GAME RULES

In Tetris®, you must arrange a sequence of small shapes, called Tetriminos, into complete lines. As each line is completed, it will disappear from the screen.

Tetriminos fall from the top of the playing field to the bottom.

Each Tetrimino is made up of four blocks, arranged into seven different patterns.

You must rotate the Tetriminos as they fall and fit them together to create lines.

If you cannot complete a line, the blocks will eventual- ly rise to the top of the playing field and the game will end.

RACE TETRIS

In Race Tetris, you will attempt to clear a certain num- ber of lines within the shortest period of time.

At start-up, you will select a 25 or 40 line goal by pressing the Rotate Right or Rotate Left, the number of lines you have selected will appear on the screen. You will play until you “Top Out” or when you clear the number of lines you have selected.

If you reach your line goal with the placement of the last Tetrimino before the time limit, you will be award- ed all of the points scored, including points for lines completed over the goal.

GETTING STARTED

Press the On/Start key to begin a new game. You will see the Game Mode screen.

To scroll through the game modes, press the Down Directional Keys. There are three game modes: Game One (Marathon Tetris), Game Two (Ultra Tetris) and Game Three (Race Tetris).

To select a game level, press the Right or Left Directional Keys. There are ten game levels, each increasing in difficulty. The game level icon is located in the top left-hand corner of the screen.

When you have selected the desired game mode and game level, press the On/Start key to begin your game.

TETRIMINO CONTROL

As the Tetriminos fall, you will need to rotate them to fit into the lines below.

You can move a Tetrimino to the left or to the right as it is falling by pressing the Left and Right Directional

Keys.

A Tetrimino will come to rest when it hits the bottom line of the playing field or when it is blocked by anoth- er Tetrimino.

After a Tetrimino has come into contact with the blocks beneath it, you can slide it to the left or the right for one second before “Lock Down” by pressing the Left and Right Directional Keys.

To rotate a Tetrimino, press the Rocker Arm Rotation Key until the Tetrimino is in the desired position.

HARD DROP

To accelerate the speed at which a Tetrimino falls, press the upper Down Directional Key. The Tetrimino will “Lock Down” immediately upon contact.

Note: Once the Hard Drop button is pushed, you can no longer rotate or manipulate the Tetrimino.

Image 1
Contents Scoring Buttons and Features Game LevelsHigh Scores Game ModesSleep Mode Pausing a GameResetting the Game Battery Installation