Nintendo Final Fantasy VI Advance manual Status Effects, In-Battle Effects, Lasting Effects

Page 21

STATUS EFFECTS

Certain enemy attacks and magic spells can inflict characters with status effects.

In-Battle Effects

The following effects disappear automatically at the end of battle. They can also be cured during battle with items or magic. Sleep and confusion are canceled if the character is physically attacked.

 

 

Stop

Character becomes unable

 

 

Sap

Character's HP

 

 

 

to act.

 

 

 

gradually dwindles.

 

 

 

 

 

 

 

 

Lasting Effects

The following status effects do not go away at the end of battle and must be removed with items or magic or by staying at an inn.

Note: Icons indicating these status effects are shown next to the names of affected characters in the main menu (see p. 21).

 

 

Sleep

Character falls asleep and

 

 

 

cannot act.

 

 

Confusion

Character becomes confused

 

 

 

 

 

and attacks allies.

 

 

Silence

Character becomes unable

 

 

 

 

 

to cast magic.

 

 

Doom

Character is KO'd when

 

 

 

 

 

the countdown reaches zero.

 

 

Berserk

Character performs physical

 

 

 

 

 

attacks on every turn.

 

 

 

 

 

 

Reflect

Magic bounces back at

 

 

 

the caster.

 

 

Protect

Defense is increased.

 

 

 

 

 

 

 

 

Shell

Magic defense is increased.

 

 

 

 

 

 

 

 

Haste

Speed is increased.

 

 

 

 

 

 

 

 

Slow

Speed is decreased.

 

 

 

 

 

 

 

 

 

 

 

 

KO

Character has 0 HP and

 

 

 

cannot act.

 

 

Petrification

Character is turned to stone

 

 

 

 

 

and cannot act.

 

 

Invisibility

Character becomes invisible

 

 

 

 

 

and cannot be hit by

 

 

 

physical attacks. The effect

 

 

 

is cancelled if the character

 

 

 

is hit by magic.

 

 

 

 

 

 

Poison

Character is poisoned

 

 

 

and gradually loses HP

 

 

 

in battle or when walking.

 

 

Zombie

Character is turned undead

 

 

 

and sometimes attacks allies.

 

 

Float

Character floats in midair

 

 

 

 

 

and cannot be hit by attacks

 

 

 

from the ground.

 

 

 

 

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Contents S T R U C T I O N B O O K L E T Convulsions Eye or muscle twitching O L O G U E Terra Branford CharactersSpecial Ability Blitz Special Ability Slot Button + Basic ControlsStarting a Game Getting StartedSaving a Game Name EntryGetting Aroundround Game InterfaceMap Screens World MapModes of Transportation Talk/ExamineParties Changing Party MembersShops and Services ShoppingAdventurers School Character Information Main MenuMenu Screen FormationUsing Items Menu CommandsItems Rearranging Your InventoryAbilities Casting Spells on the Entire PartyEquip About Relics RelicsStatus AttributesBestiary ConfigQuicksave SaveActive Time Battle ATB System BattleSpecial Commands Battle CommandsAttack Skipping TurnsRow DefendFront Row vs. Back Row FleeingBlitz Sabin Special AbilitiesBushido Cyan Leap / Rage GauStatus Effects In-Battle EffectsLasting Effects Espers and Magicite EspersEquipping Magicite Summoning EspersMagic Acquisition Points Learning MagicMastering Spells Acquisition RatesMagicite & Spell Lists Spell ListMagicite List Page Important Legal Information