Nintendo 45496901738 manual Action Screen, Midway Points and Goals, Blunders and Game Over

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Midway Points

Action Screen

Coins Collected

( Page 17)

Course Name

 

 

 

 

 

 

 

 

 

 

Progress bar

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Mario’s head

shows

 

 

 

 

where you are on the

 

 

 

 

current course. The

 

 

 

 

farther you go to the

 

 

 

 

 

 

 

 

right, the closer you are

 

 

 

 

to the course goal.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Score

 

 

Star Coins

Time Remaining

If you don't reach the course goal before time runs out, you'll lose a life. (Page 15)

Remaining Lives

If Mario falls in a pit, gets hit by an enemy, etc, he’ll lose a life. If he loses all of his lives, it’s game over. (Page 15)

Items

Midway Points and Goals

*Not all courses have midway points

When you reach a midway point on a course, a flag will appear on the action screen, and the midway point will appear on your progress bar. If you replay the course, you’ll start from the midway point. However, if you play another course and then return to this course, you’ll have to start from the beginning.

Goals

Every course has a goal at the end. When you reach the end of a course, face the pole and jump as high as you can. The higher Mario grabs on to the pole, the more points you’ll earn.

This is how many points you’ve earned so far. You gain points by breaking blocks and defeating enemies.

This shows how many Star Coins you’ve collected on the current course. All courses have three Star Coins.

If Mario picks up an item when he’s powered up

(Page 22), the item goes into your reserve spot on the Touch Screen. To use the item, simply tap it to make it drop onto

the action screen.

Blunders and Game Over

Getting whacked by enemies and falling in pits makes Mario lose a life. If Mario loses all his lives, your game ends, and you’ll have to start from your last saved point. If this happens, choose either Continue or Quit.

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Contents Instruction Booklet Page Play Stopping Your Game ControlsSelecting a Game Getting StartedSound OptionsPeach’s Peril Mario Game Getting Started Select a FilePeach Map Screen Viewing the GameAction Screen Midway Points and GoalsBlunders and Game Over Saving and Sleep Mode Pause MenuItems and Gimmicks Mario’s Basic Actions Action IntrosPress in the direction of pipe entrance Mega Mario Mario’s Power-upsShell Mario Mini MarioConnecting Setting Game RulesViewing the Game Screens Big StarsCoins Minigames Vs. BattlePlayer Establishing DS Wireless Link DS Download Play Establishing the DS Wireless Link DS Wireless PlaySteps Steps for the hostShowing the signal strength of the wireless Important Wireless Communication GuidelinesImportant Legal Information