Disney Interactive Studios NTR-AW3E-USA manual Your Pirate Ship, Gearboxes, Deck, Practice Duels

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GEARBOXES

Pick up gears throughout the levels to open locked doors. Use the Stylus to drag the gears into place. Once the gears are placed, spin them by drawing a circle with the stylus in the center of the screen. If you’ve placed the gear in the right location, the switch will rise and the door will open. If not, the gears will grind and you’ll have to touch the eject icon to pop the gear out and try again!

YOUR PIRATE SHIP

Your Pirate Ship is your method of traveling between locations. You must complete all the levels in one location before the next location will be opened. Your ship is also where you can practice dueling and learn new moves.

THE DECK

Crew members work the deck of the Pearl. You can interact with the crew and change your character.

Just walk up to one of the selectable characters (Jack, Will or Elizabeth), and talk to that character to be given the option to switch. Other characters aboard may have important information for you.

PRACTICE DUELS

Challenge Pintel or Barbossa to a Touch Screen duel. You’ll hone your moves and learn new ones. See Dueling on page 14 for more info.

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Contents Instruction Booklet Important Legal Information Contents Adventure Mode Dueling ModeGetting Started AT WORLD’S END Main MenuON-SCREEN Display TOP ScreenBottom Screen Adventure Mode Adventure MovesWeapons Special AttacksDefense Pirate MoveAdventure Items PICK-UPSDueling Basic Touch Screen StrokesAdvanced Touch Screen Attacks Duel DefenseMINI-GAMES DisarmPicking Locks Arrange MAP FragmentsYour Pirate Ship GearboxesDeck Practice DuelsLIAR’S Dice CAPTAIN’S QuartersCargo Hold BridgeCharacters MultiplayerCaptain Jack Sparrow Will TurnerLIAR’S Dice Careful, skulls are wild and count as any other die value