Disney Interactive Studios Disney's Meet the Robinsons manual To the future, Adventure Begins

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To the future!

“Special Agent” Wilbur Robinson needs you for his next mission. Are you ready?

Travel to past and future worlds to keep the Robinson Industries’ most important invention – the Time Machine – from falling into the hands of evil. You’ll need your wits, your courage and plenty of Robinson gadgets as you do battle with some of the film’s most diabolical villains…and some mysterious new ones, as well.

To get you up to speed, have a look at this helpful Instructional Manual. As you work together with one of your favorite movie characters, remember: “Wilbur Robinson never fails!”

The

Adventure

Begins!

To begin your adventures, you can either select New Game or Load a Saved Game. Selecting either option will take you to the next screen.

Once you select “New Game,” you will be asked to select a save slot. Next you will see a screen with options to Begin Game, Mini-Games, Extras, and Credits. Everything but Mini-Games will be grayed out.

If you chose to Load a Saved Game, you will be asked which save slot to load. Next you will see a screen with “Continue Game,” as well as Mini Games, Cheats, Action Figures, Concept Art and Credits.

Use the A Button to accept your choice. Use the +Control Pad on the Wii Remote to move between selection. You can also

use the Control Stick on the Nunchuk to make selections.





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Contents Instruction Booklet Table of Contents Starting Up Game ControlsWii Remote NunchukTo the future Adventure BeginsMain Menu Modes of PlayBasic Movement Family & Friends CarlVillains Missions Family Album Mission Screen OptionsGadgets Maps Blueprints Save GameRobinson Disassembler GadgetsChargeball Glove Using Gadgets Assigning Gadgets to ButtonsPick-Up Items