Disney Interactive Studios NTR-YV4E-USA manual Properties

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Properties

Both Spectrobes and Krawl always belong to one of three different properties:

Each property has strengths and weaknesses. The properties possessed by your Spectrobes and the enemy Krawl affect how strong their attacks and defenses are against each other.

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L Button

R Button

+Control Pad

X Button

A Button

 

START B Button

SELECT Y Button

1.Make sure the POWER switch is OFF.

2.Insert the Spectrobes: Beyond the Portals Game Card in the Nintendo DS™ slot.

3.Turn the POWER switch ON.

NOTE: The Spectrobes: Beyond the Portals Game Card is designed for the Nintendo DS™ system.

4.Please read and accept the Health and Safety screen by touching the bottom screen.

5.If the game does not automatically launch,, select the Spectrobes: Beyond the Portals game icon from the DS launch screen.

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Contents Instruction Booklet Page Contents Rallen Jeena Adult Spectrobe FormsFossil ChildProperties Main Menu Menu Screens Saving and Ending a GameSmall Vortex VortexesField Battle Large VortexField Battle Controls Energy OrbsRallen’s Weapons Encounter Battle Controls Encounter BattleSpectrobe Attacks How to Search Cubes SymbolsMinerals & Minergy Successful Excavation Safe DiggingExcavation Controls Secret DoorsExcavation Tools Using the Lab System Raising Spectrobes IncubatorEncounter Battle Tests Spectrobe Evolution Line UpIncubator Controls Database Card Input MachineCube Machine Emblem MachineTrade Spectrobes and Fossils Wireless BattleWireless Trade Cyrus ExpressFriend Roster Wi-Fi BattlesTrade Spectrobes Only Friend BattleUser Name Wi-Fi BattleFree Battle Rules of BattleSell / Status Wi-Fi MarketPlaying a Wi-Fi Battle Browse MarketLeveling Up Wi-Fi DownloadWi-Fi Upload Staying HealthyGet Rich