Activision 47875843837 manual Health System, PAUSE/OBJECTIVE Screen, Multiplayer Objectives Screen

Page 10

HEALTH SYSTEM

When you take damage from enemy fire, blood splatter will appear and the damage indicator will show you the direction the fire is coming from. As more damage is sustained the screen will grow redder, you will hear you heart rate increase, and your breathing will grow heavy. If you can cover and avoid enemy fire you will slowly recover from the damage and be able to continue at full strength.

PAUSE/OBJECTIVE SCREEN

Press the [start symbol] button any time in Campaign or Zombies to pause the game and access this menu. From here you may access game Options, restart the current level or save and quit to the Main Menu.

MULTIPLAYER OBJECTIVES SCREEN

Call of Duty: Black Ops II cannot be paused while playing in MP mode. Pressing [start symbol] in MP will bring up a menu that will allow you to choose a new class (taking effect on your next spawn), view the description of your current game mode, and access the Options menu. Keep in mind that the MP match is still live in the background when you are in this screen.

CALLING CARD (MP ONLY)

Access your Calling Card to create your own custom Emblem that will represent your persona online. View Recent Games you or your friends have played and save them to your File Share for safe keeping. You can view and rate other Films, Clips, Screenshots, and Custom Games created by members of the Call of Duty: Black Ops II community.

You can also view all your key game statistics in the Combat Record, check your progress against the in-game Challenges, view the game Leaderboards, and create a Clan Tag all from within the Calling Card.

9

Image 10
Contents Handling Your PS3 Format Disc Table of Contents Getting Started Game Controller Command Default Button Description Strike Force Controls Strike Force Main MenuCampaign MultiplayerOptions Stereoscopic 3DHEADS-UP Display Multiplayer Objectives Screen Health SystemPAUSE/OBJECTIVE Screen Calling Card MP onlyCredits Page Zombies Cinematics StoryPRE-RENDERED Quality AssuranceCast Single Player CampaignAdditional Voices MultiplayerPotus Supporting VoicesFeaturing the Music Activision CaptureStudio Voice Over RecordingPerformance Motion Capture Services byAdditional Development Motion GraphicsPMK/BNC Global BrandPublic Relations Engineering Production ServicesStudio Central EuropeTalent & Audio Central USER-TESTINGManagement Group Music Department Operations & StudioPlanning Digital MarketingBusiness Development ART ServicesSpecial Thanks Functionality ELQA Senior Project Leads Isaias Llamas Jack Michael Rowe QA Compatibility LAB QA Certification GroupQA Network LAB Technical Requirements QA Audio Visual LABQA Database Administration GroupQA Special Thanks Orchestra and MusicalPage LLC Page Customer Support Software License Agreement YOU Shall notPage Uses Bink Video. Copyright 1997-2010 by RAD Game Tools, Inc