Activision 47875843837 manual

Page 12

Engineering Interns

Senior Weapon Artists

Additional UI Art

Jeffrey Colvin

Will Huang

Byron Cunningham

Tarun Sharma

Max Porter

Alex Stodolnik

Art Director

Weapons Artists

Lead Lighting Artist

Colin Whitney

Blaed Hutchinson

Timothy Bud McMahon

Technical Art Director

Mark Manto

Senior Lighting Artists

Associate Weapons Artist

Brian Anderson

Angus Bencke

Associate Art Directors

Geoffrey Ng

Yonghee Choi

Caleb Turner

James Ford

Shaun Bell

Lead Vehicle Artist

Lighting Artists

Ken Harsha

Lead Character Artists

Chad Birosh

Christin Hiser

Senior Vehicle Artists

Neil Masiclat

Loudvik Akopyan

Senior Concept Artists

Brad Grace

Tony Kwok

Senior Character Artists

John McGinley

Kevin Baik

Daniel Mod

Eric Chiang

Yaw Chang

Lead Environment Artist

Daniel Cheng

Mike Curran

Peter Lam

Dennis Eusebio

Gilbert Martinez

Chris Miller

Thomas Inesi

Senior Environment Artists

Dan Padilla

Michael McMahan

Khang Pham

Anh Nguyen

Chris Erdman

Additional Concept Art

Scott Wells

Andrew Krelle

Peter Zoppi

Andrew Livingston

Sam Gebhardt

Lead Effects Artist

Brandon Martynowicz

Josh Kao

Nelson Plumey

Eugene Negri

Barry Whitney

Environment Artists

 

Lead Effects Animation Artist

 

Bryce Houska

 

Jess Feidt

Wilson Ip

Animation Director

Senior Effects Artists

Chris Ledesma

Austin Montgomery

Dom Drozdz

Michael Chubb

Joe Simanello

Lead Animator

Darwin Dumlao

Fidel Villa

Robert Moffat

Associate Environment Artists

Adam Rosas

Dale Mulcahy

Animation Specialist

My Wu

Joaquin Espinoza

Effects Artists

Juan Gil

Yanick Lebel

Lead Technical Artist

Animation Project Manager

Asher Dudley

Mike Gevorkian

Stev Kalinowski

Guy Silliman

Gavin Lerner

Senior Technical Artist

Senior Animators

David Seabaugh

Associate Effects Artist

Brendan Holloway

Jason Barnidge

Lead UI Artist

Jae Chung

Tyler Robinson

David Kim

Lead Weapon Artist

Stewart Roud

Phil Lozano

UI Artist

Timothy Smilovitch

Murad Ainuddin

 

 

Gil Doron

 

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Contents Handling Your PS3 Format Disc Table of Contents Getting Started Game Controller Command Default Button Description Strike Force Controls Main Menu CampaignStrike Force MultiplayerOptions Stereoscopic 3DHEADS-UP Display Health System PAUSE/OBJECTIVE ScreenMultiplayer Objectives Screen Calling Card MP onlyCredits Page Zombies Story PRE-RENDEREDCinematics Quality AssuranceCast Single Player CampaignMultiplayer PotusAdditional Voices Supporting VoicesActivision Capture StudioFeaturing the Music Voice Over RecordingCapture Services by Additional DevelopmentPerformance Motion Motion GraphicsGlobal Brand PMK/BNCPublic Relations Production Services Studio CentralEngineering EuropeCentral USER-TESTING Talent & AudioManagement Group Operations & Studio PlanningMusic Department Digital MarketingART Services Special ThanksBusiness Development Functionality ELQA Senior Project Leads Isaias Llamas Jack Michael Rowe QA Certification Group QA Network LABQA Compatibility LAB Technical Requirements QA Audio Visual LABAdministration Group QA Special ThanksQA Database Orchestra and MusicalPage LLC Page Customer Support Software License Agreement YOU Shall notPage Uses Bink Video. Copyright 1997-2010 by RAD Game Tools, Inc