.CAPCOM MOTOGP 08 CREDITS

CAPCOM EUROSOFT

BIKE ARTISTS

LIMITED

Riccardo Aversa

Massimiliano Bottega

SENIOR PRODUCER

Giuseppe Calcagno

Darryl Shaw

HUMAN MODELS, TEXTURES &

MARKETING SERVICES MANAGER

ANIMATIONS

Florence Bethuys

Giovanni Bianchin

Antonella Massari

MILESTONE

Giacomo Trombetta

http://www.milestone.it

Nicola Neri

Juan Guathier

EXECUTIVE PRODUCER

ADDITIONAL TRACKS, MODELS

Antonio Farina

PRODUCTION MANAGER

& TEXTURES BY ALESSANDRO

PIEMONTESI

Andrea Martinoli

Virtuos Games

OPERATIONS MANAGER

Ultizen

AFM

Simone Bechini

LEAD UI GRAPHICS

PRODUCERS

Luca Fadigati

Fabio Paglianti

 

Simone Pauletto

UI GRAPHICS

Gian Marco Zanna

Valentina Cavalleri

DATA & CONTENT MANAGER

Paolo Laganà

Mirko Marassi

David Yerkess

QA TEAM

DATA & CONTENT MANAGEMENT

Aldo Barosso

Remigiusz Zagrobelski

Stefano Bellino

 

LEAD GAME DESIGNER

Andrea Marasco

Simone Magni

Masatomo Ueda

GAME DESIGNERS

Simone Vettori

HEAD OF R&D

Emanuele Mari

Matteo Pezzotti

Marco Geddo

Irvin Zonca

R&D PROGRAMMERS

 

ADDITIONAL GAME DESIGNER

Marco Altomonte

Matteo Sciutteri

Daniele Castagna

SOUND DESIGNER

Marco Marconi

Paolo Milani

Gianni Ricciardi

Antonino Perricone

 

HEAD OF DEVELOPMENT

MANAGING DIRECTOR

Stefano Lecchi

Virgilio Bixio

 

LEAD GAME PROGRAMMER

HR MANAGER

Stefano Sampietro

Giorgio Beccaceci

GAME PROGRAMMERS

MANAGEMENT ASSISTANT

Gianluca Barbera

Alba Labagnara

Stefano Buora

Offi ce Managers

Michele Caletti

Ludovica Di Bernardo

Giuseppe Campana

Giusy Bruno

Luca Ferrara

IT MANAGERS

Cristian Marastoni

Paolo Maninetti

Angelo Inzoli

Christian Orlandi

Marco Mazzaglia

Sandro Ponticelli

Market Analyst

Christian Slanzi

Pietro Guardini

ADDITIONAL PROGRAMMERS

CAPCOM

PROVIDED BY DTALES

ENTERTAINMENT, INC.

LEAD ARTIST

Product Development

Giacomo Giannella

SENIOR PRODUCER

LEAD TRACK ARTIST

Darryl Shaw

Rachele Doimo

ASSOCIATE PRODUCER

SENIOR TECHNICAL ARTIST

Robby Zinchak

Riccardo Minervino

VICE PRESIDENT PRODUCT

OUTSOURCING MANAGER

DEVELOPMENT

Giovanni Mangione

Scot Bayless

TRACK ARTISTS

DIRECTOR OF PRODUCTION

Michele Bertolini

Adam Boyes

Marco Carta

 

Mauro Ferrari

PRODUCT DEVELOPMENT STAFF

Matteo Di Domenico

Kraig Kujawa

Luca Naitza

Gary Lake

Nazareno Urbano

Jay Dee Alley

Senior Bike Artist

Dave Witcher

Eduardo Simioni

William Rompf

 

Daryl Allison

 

Shana Bryant

 

Morgan Gray

Tim Innes

Rey Jimenez

Takashi Kubozono

Justin Lambros

Sean Mountain

Shuhei Yamamoto

Greg Lewickyj

Derek Neal

DIRECTORS BRAND MARKETING

Emily Anadu

Mike Webster

SENIOR PRODUCT MARKETING MANAGER

Grant Luke

PRODUCT MARKETING

Frank Filice

John Diamonon

Colin Ferris

CREATIVE SERVICES

Francis Mao

Lindsay Young

Christine Converse

Kevin Converse

Derek Van Dyke

Stacie Yamaki

Tom James

Mark Holtz

Sissy Chang

MANUAL PRODUCTION

Derek Yee

PUBLIC RELATIONS

Chris Kramer

Melody Pfeiffer

Tim Ng

Jason Allen

CUSTOMER SERVICE

Darin Johnston

Randy Reyes

COMMUNITY

Seth Killian

Shawn Baxter

www.Capcom-Unity.com

CHANNEL MARKETING

Josh Margulies

Reed Baird

OPERATIONS

Louie Reyes

John Abinsay

DIVISIONAL COMMUNICATIONS

Kaori Tsukuda

Shino Imao

BUSINESS DEVELOPMENT AND STRATEGIC PLANNING

Strategy Ninjas

Seon King

Christian Svensson

Dean Borgus

LEGAL

Estela Lemus

Toshi Hosaka

LICENSING

Germaine Gioia

Junta Saito

Josh Austin

Amelia Denegre

SPECIAL THANKS

Hiroshi Tobisawa

Mark Beaumont

Kazuo Kano

Romanus Wong

Our Friends & Family

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Image 26
Capcom MotoGP08 manual Capcom Motogp 08 Credits

MotoGP08 specifications

Capcom MotoGP08 is an exhilarating motorcycle racing video game that brings the adrenaline of the MotoGP championship to the gaming world. Released in 2008, it stands out for its realistic depiction of the high-speed environment of motorbike racing while incorporating an array of advanced features and technologies that appeal to both casual gamers and hardcore racing enthusiasts.

At the core of MotoGP08 is its commitment to authenticity. The game features all the official teams, riders, and tracks from the 2008 MotoGP season, providing players with an immersive experience that mirrors the actual racing series. Fans can ride as legendary riders like Valentino Rossi and Casey Stoner, taking on the challenging circuits of the Grand Prix.

One of the key highlights of MotoGP08 is its enhanced graphics engine, which showcases stunning visuals that bring the racing tracks to life. The environments are meticulously designed, with realistic weather effects and dynamic lighting that change as races progress, adding another layer of challenge and excitement. The sound design further immerses players, with the roar of motorcycle engines and the ambient noises of the race creating a believable atmosphere.

The game also features advanced physics and handling mechanics, lending itself to a more authentic riding experience. Players must carefully consider their acceleration, braking, and cornering techniques, as the game rewards precision and skill. The unique handling model allows for different riding styles, enabling players to customize their approach to each race and catering to both novice and expert players.

MotoGP08 introduces a robust career mode, where players can develop their rider from humble beginnings to championship contender. Competing in various events, managing contracts, and improving bike performance through upgrades are just some of the features that deepen the gameplay experience. Players can also engage in online multiplayer races, adding a competitive edge by allowing them to face off against friends or players from around the globe.

Overall, Capcom MotoGP08 excels in delivering an authentic and thrilling motorcycle racing experience, marked by its impressive graphics, realistic physics, and engaging career mode. It stands as a testament to the passion for MotoGP racing and offers players a chance to step into the fast-paced world of professional motorcycle competitions. Whether racing against AI or friends, MotoGP08 captures the essence of the sport, making it a memorable title for racing fans.