CarAlarms.com 901, 117, 903 manual Special Moves and Situations

Models: 901

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1)When it is your move, press VERIFY to check the position of the white queen. Press VERIFY again to check the position of the black queen. To exit press CLEAR.

2)Press VERIFY and the piece symbol Special Moves and Situations to verify the position of the other pieces on the board.

To exit press CLEAR.

LEVEL

The higher the time control (for the computer to think), the higher the strength. Combined with the 5 training mode levels, there are a total of 433 level setting combinations. The default is set to level 6 (=6 seconds average response time). Level 1=1 second; Level 72=124 Seconds; Level 73 = infinite search

1)Press LEVEL to display the current level.

2)Press LEVEL again to increase the level by one.

3)Press the MODE key to increase the level by ten. Press CLEAR to exit.

On infinite level, the computer will search until it finds mate, until its search memory is exhausted, or until the MOVE key is pressed. Use this level for problem solving mode.

TAKE BACK

1)Press TAKE BACK only when it is your turn to move.

2)Press the squares for the computer’s move in reverse order, as indicated in the display.

3)Press the squares for your move in reverse order, as indicated in the display.

4)Replace all captured pieces.

MOVE

1)Press MOVE while waiting for the computer’s response to force the computer’s next move.

2)Press MOVE when it is your turn to move to switch sides with the computer. (The computer will move for you.)

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3)Press NEW GAME and MOVE to play black pieces from the bottom of the board.

MULTI-MOVE

1)To start with White on bottom, computer’s move - press MULTI- MOVE, play your choice for white, then black. Then press MULTI- MOVE and then MOVE, and computer will continue to play for white.

2)To monitor two humans playing, press MULTI-MOVE. A colon (:) will appear in the display, and a beep will notify of any illegal moves.

3)To enter moves for both sides, press MULTI-MOVE. Press again to resume normal play (human vs. computer)

HINT

When it is your move, press HINT for move suggestions (not available on some levels or during openings and certain positions). You may accept and make the move, or press CLEAR to enter a different move.

Special Moves and Situations

Castle

To enter the castling maneuver, move the King first (enter the moves by pressing the squares). Then move the Rook. There is no need to press the squares for the Rook. The computer automatically assumes you will move its Rook during this procedure

Pawn Promotion

The computer automatically promotes a pawn to a queen. If you choose another piece, use the SETUP feature.

En Passant

When a pawn is captured En Passant, the captured pawn should simply be removed from the board (there is no need to press the square). See USCF rules for explaination.

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CarAlarms.com 901, 117, 903 manual Special Moves and Situations