ClearOne comm MAX IP Note The LEDs flash red when a call is on hold, Tones And Alerts, Tone/Alert

Models: MAX IP

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>Note: The LEDs flash red when a call is on hold.

USING THE PHONE IN A THREE-WAY CALL

1. Press the HOLD key to place both lines on hold.

>Note: The LEDs flash red when a call is on hold.

Press the HOLD key a second time to take both lines off hold.

2.Press the ON/OFF key to hang up both lines.

3.If either of the other parties hangs up during the three-way call, the remaining party stays connected to the call.

TO MAKE AN OUTBOUND CALL WHILE ON ANOTHER CALL

1.Press the HOLD key and then press the ON/OFF key. The first party is put on hold and you are connected to a second line dial tone.

2.Dial the second party’s phone number.

>Note: Stored numbers are not available for dialing a second party.

If you receive a busy signal or are routed to voicemail, then press the ON/OFF key to terminate the call and return to the first party.

3.Press the HOLD key to toggle between the first and second parties.

>Note: You cannot join the first and second parties together in a three-way call after calling the second party in this fashion; a three-way call must be initiated by pressing the CONFERENCE key first, as explained above (see TO MAKE AN OUTBOUND THREE-WAY CALL for more information).

TO ACCEPT AN INBOUND CALL WHILE ON ANOTHER CALL

1.The phone rings (unless the ringer is muted) and the LEDs flash green.

2.Press the HOLD key and then press the ON/OFF key. The first party is put on hold and you are connected to the incoming call.

>Note: If you want to disconnect the incoming call after answering it, press the ON/OFF key to hang up the second call and then press the HOLD key to take the first party off of hold.

3.Press the HOLD key to toggle between the first and second parties.

>Note: You cannot join the first and second parties together in a three-way call after answering an incoming call; a three-way call can only be initiated as an outbound call (see TO MAKE AN OUTBOUND THREE-WAY CALL for more information).

TONES AND ALERTS

Tone/Alert

Description

 

 

Confirmation

A tone will play upon successful programming entry.

 

 

Reject

A tone will play if you attempt to do any of the following:

 

enter an invalid programming entry

 

• use a speed dial key that has not been programmed

 

 

(One-Touch Conferencing or service center)

 

enter a 45th digit when predialing

 

enter a 17th digit for user phone number

 

enter a 31st digit for speed dial key (One-Touch

 

 

Conferencing or service center)

 

 

 

FIGURE 6 MAX IP tones and alerts

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ClearOne comm MAX IP manual Note The LEDs flash red when a call is on hold, Tones And Alerts, Tone/Alert, Description