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| Playing | Space Invaders | |||||
Object of the Game | the | with | ||||||||||
You |
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| must |
| shoot | How to Play | ||||||
invaders |
| before | they land | |||||||||
| Once your | game begins, | ||||||||||
and destroy all of your can- | ||||||||||||
you’ll hear arcade sounds. | ||||||||||||
nons. You get extra points | ||||||||||||
To shoot down the invaders | ||||||||||||
if you |
| shoot | down | an | ||||||||
| and their UFOs, you must | |||||||||||
enemy |
| UFO. Remember, | ||||||||||
| press the FIRE or START but- | |||||||||||
the fate of the universe is in | ||||||||||||
ton. In order to kill the | ||||||||||||
your hands! |
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| invader, place your cannon | ||||||||
Getting Started |
| directly below your target | ||||||||||
After you remove the plas- | by pressing the < CURSOR | |||||||||||
tic tab from the battery | to move it to the left, or the | |||||||||||
compartment, |
| open | the | > CURSOR to move the can- | ||||||||
screen of your game by | non to the right. Be careful | |||||||||||
pressing the | OPEN button at | when placing your cannon | ||||||||||
the top of the unit. The | directly below your enemy | |||||||||||
screen |
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| will |
| flip | up. | because the | invaders will | ||||
Important Note: Remove | be shooting | at you! | ||||||||||
the | plastic | covering from | If one of your cannons gets | |||||||||
the | mirrored | part of | the | |||||||||
shot, you will here a warn- | ||||||||||||
screen. Turn on your game | ||||||||||||
ing sound and the screen | ||||||||||||
and | then | press | the RESET | |||||||||
will then flash how many | ||||||||||||
button to reset the game. | ||||||||||||
cannons you have left.You | ||||||||||||
Once |
| you’ve |
| turned | on | can protect | your cannon | |||||
Space Invaders, it will dis- | with the shields that are | |||||||||||
play |
| a |
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| demonstration | directly above you. If you | ||||||
mode. To begin a game, | shoot at the shields, or if | |||||||||||
press |
| either | the FIRE | or | the invaders shoot at them, | |||||||
START | button on the panel. | the shields will begin to | ||||||||||
Your | three | cannons will | deteriorate until they dis- | |||||||||
appear on the screen along | appear. Make sure to kill |
all of the invaders before they land. If they reach your shield line (Earth line), your game ends.
Left and Right Screens Space Invader has two screens, shown by an “L” or an “R” next to your score on the upper right hand side. The “L” indi- cates you’re on the left screen. The “R” indicates you’re on the right screen. Points Scored
You’ll receive 100 points for each invader you kill in the bottom rows, and 200 points for killing invaders on the top row. When a UFO appears, you’ll hear an alert sound. If you elim- inate a UFO, you get 400 points.
Levels of Play
To pass to a higher level, you must shoot down all of the invaders on your “L” and “R” screens. Once you pass to a higher level, the
cannons available to you flash on the lower part of your screen. The new level you are in is displayed at the upper left hand corner. The higher the level, the more difficult the game, because the invaders will shoot more frequently at your cannon.
Game Ends
If you lose, “GAME OVER” appears on the upper
Pause and Automatic Shutoff
If you interrupt a game by pressing PAUSE, the unit will stay on until you resume your game. If you leave your Space Invader turned on, it will automati- cally shut off after 3.5 min- utes.
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