Memory Match

Object of the Game: Try to find all the matches.

Use the D-pad to select a square.

Press the action button to reveal a picture under the square.

Try to match the picture by selecting another square with the same picture.

If you fi nd a match, the square turns black.

If there is no match, try again!

Hint: Try to remember each square revealed so you can get another match.

When all matches are made, the game is over.

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Fisher-Price L6723 manual Memory Match, Object of the Game Try to find all the matches