You can temporarily disable the secondary interface, but still retain the secondary interface settings in the imager’s memory by scanning the Disable barcode below. To re-enable the secondary interface, scan the Enable barcode. Default =Disable.

* Disable

Enable

Secondary RS-232 Connection

All communication parameters between the imager and terminal must match for correct data transfer through the serial port using RS-232 protocol.

RS-232 programmable selections are used by both the primary and secondary interfaces. Changing an RS-232 parameter (e.g., baud rate or parity), while in primary or secondary mode will affect both interfaces. If you want to change the RS-232 settings, refer to RS-232 Baud Rate, page 2-10.

RS-232 Interface

Secondary Code 39 Wand Emulation

Note: See "Imager Models" on page 6-1 to determine which interfaces apply to your imager.

In Wand Emulation mode, the imager decodes the barcode then sends data in the same format as a wand imager. The Code 39 Format converts all symbologies to Code 39. The Same Code Format transmits UPC, EAN, Code 128, Codabar, and Interleaved 2 of 5 without any changes, but converts all other symbologies to Code 39. 2D symbologies are converted to Code 128. These codes set the transmission rate to 25 inches per second and the output polarity to black, high. Default = Code 39 Format.

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4600rp, 4600g/4600r, 4800i User’s Guide

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HandHeld Entertainment 4600rp, 4800i, 4600g manual Secondary RS-232 Connection, Secondary Code 39 Wand Emulation

4800i, 4600g, 4600rp, 4600r specifications

HandHeld Entertainment is recognized for its innovative products in the portable gaming space, with models like the 4600R, 4600RP, 4600G, and 4800i standing out for their unique features and advanced technologies.

The HandHeld Entertainment 4600R is designed with an emphasis on portability, featuring a sleek, lightweight design that makes it easy to carry around. It boasts an integrated multimedia player capable of playing various audio and video formats, making it more than just a gaming device. The device typically includes a 3.5-inch color display, providing vibrant visuals that enhance the user's gaming and media experience. With a built-in rechargeable battery, users can enjoy extended gaming sessions without the need for constant recharging.

The 4600RP model takes the features of the 4600R and expands upon them. This model includes enhanced graphics capabilities and additional RAM, allowing for smoother gameplay and better performance in more graphically demanding games. The 4600RP is also equipped with improved connectivity options, featuring Wi-Fi capabilities for online gaming and content downloads. This model appeals to gamers who require a higher level of performance from their portable devices.

Next in line is the 4600G, which focuses on gaming functionality, incorporating dedicated gaming controls that provide an immersive experience. This model is also tailored for game developers, offering an open platform that supports a wide array of third-party games. The 4600G highlights HandHeld Entertainment's commitment to the gaming community, ensuring that users have access to a rich library of games and customizable gaming experiences.

Finally, the 4800i takes everything to the next level. It features an upgraded processor, providing exceptional performance and reducing load times significantly. It also has a larger display, often reaching 4.3 inches, which enhances both gaming and media consumption. The incorporation of touch-screen technology adds a modern interface element, ensuring intuitive navigation through menus and in-game actions. The 4800i is equipped with advanced connectivity options, enabling not just Wi-Fi but also Bluetooth capabilities for additional peripherals.

In summary, the HandHeld Entertainment 4600R, 4600RP, 4600G, and 4800i models showcase a blend of advanced technology, user-friendly design, and dedicated gaming functionality. These devices cater to a diverse audience, from casual gamers to serious enthusiasts, positioning HandHeld Entertainment as a key player in the handheld gaming market.