Hasbro 89-102 manual Battery Installation, Defect Or Damage, 6. 90-DAY LIMITED WARRANTY

Models: 89-102

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SPLIT LEVEL BATTLES

SPLIT LEVEL BATTLES

Just below the "sidetrack" is the third flipper. The main goal of the third flipper is to try to hit the ball into the opening of the "split level" where a Pokémon character is waiting to do battle with Pikachu!

At the opening of the "split level", the first LED light" will remain lit during the course of the game. The lit LED acts as a SHIELD. This shield is protecting the Pokemon character (which is actually the bumper at the top of the screen). You must hit the lit LED 10 times to deactivate the shield, thus allowing the ball to go up into the "split level".

A) THE SPLIT LEVEL

B) HIT THE LIGHT 10 TIMES TO DEACTIVATE

THE SHIELD AND TO ENTER THE SPLIT

LEVEL!

YOU DO THIS WITH YOUR THIRD

FLIPPER!

Once inside the "split level" the object is to battle the Pokémon character with Pikachu and weaken him enough to then launch a MONSTER BALL at the Pokémon character to capture him --by hitting the bumper!

You must hit the Pokémon character five times to weaken him enough to then launch a monster ball at him in order to make the capture! To launch a monster ball, you must first get the ball out of the "split level" and into the "S Curve".

Shooting the ball into the "split level" from the third flipper is difficult to do. You must use excellent timing to do so. Each shield hit is worth 10,000 points.

After you knock out the shield and the bumper (Pokémon character) has been hit five times, the LED at the entrance to the “S-CURVE” will flash on and off to indicate to you that the ball needs to be hit inti the “S-CURVE” in order to launch the monster ball!

THE BALL HOLDER AND "MULTI-BALL"

The ball holder is located in the left-hand corner of the screen. Getting the ball into the "Ball holder" is just as difficult as getting the ball into the "split level".

If you can lock the ball in the "Ball Holder" you then can go for multi-ball. When you lock the "Ball holder", the LED light will stay lit. You then get to shoot second ball out of the starting gate. If you don't pull the plunger within a second or two the computer will do it automatically, so you won't lose any time.

You must light up all three lanes again within 20 seconds. If you are able to do so, the "ball holder" will kick that ball out and the TWO balls will be in play at the same time! If you aren't able to do this, the "ball holder" will drop the ball directly below losing it completely.

5. BATTERY INSTALLATION

To insert batteries, squeeze the tab on the battery compartment door and lift.

Insert 3 “C” batteries, making sure to align the “+” and “-“ as shown. Close battery compartment door.

Tiger recommends DURACELL

Batteries for optimum performance.

To ensure proper function:

a) Do not mix old and new batteries

b) Do not mix alkaline, standard or rechargeable batteries

c)Battery insertion should be done by an adult

d)Non-rechargeable batteries are not to be recharged

e)Rechargeable batteries are to be removed from the toy before being charged (if removable)

f)Rechargeable batteries are only to be charged under adult supervision (if removable)

g)Only batteries of the same or equivalent type as recommended are to be used

h)Batteries are to be inserted with the correct polarity

i)Exhausted batteries are to be removed from the toy

j)The supply terminals are not to be short-circuited

THE "S-CURVE" AND CAPTURING

Once you get the ball in the "S-Curve", it will disappear -- but without you losing a turn or a ball, you will then launch another ball with the plunger. This time it isn't Pikachu -- but an actual MONSTER BALL. If the ball goes in the "S-Curve" before you weaken the Pokémon creature or before you deactivate the shield guarding him, you will only get 5,000 points.

Once you capture it, you then win that round and start over and battle against the next character!

A) HIT THE POKÉMON 5 TIMES...

B) ...THEN LAUNCH A MONSTER BALL AT

HIM TO MAKE THE CAPTURE!

C) TO EARN A MONSTER BALL, YOU HAVE

TO GET THE BALL INTO THE "S-CURVE"!

POKÉMON CREATURES TO CAPTURE

Here is the order of Pokémon creatures you will fight:

1)

Pigeotto

2)

Bulbasaur

3)

Charmander

4)

Squirtle

5)

Ekans

6)

Meowth

The first four times you hit the LED of the Pokémon character, you will only hear sound of the character you are fighting against. But after the 5th hit of the Pokémon character, you will hear thunder

and the triumphant sound of "PIKACHU!"

LOCK A BALL INTO THE BALL HOLDER

TO PLAY "MULTI-BALL"!

DEFECT OR DAMAGE

If a part of your product is damaged or something has been left out, DO NOT RETURN THE PRODUCT TO THE STORE. The store dosen't have replacement parts. Instead, write to us at:

TIGER ELECTRONICS, LTD. REPAIR DEPT.

980 Woodlands Parkway,

Vernon Hills, Illinois 60061, U.S.A.

In your note, mention the name of your product, product's model number, and tell us briefly what the problem is. Also, include sales slip, date, place of purchase, price paid, and your return address, we will do our best to help.

6. 90-DAY LIMITED WARRANTY

Tiger Electronics, Ltd. (Tiger) warrants to the original consumer purchaser of this product that the product will be free from defects in materials or workmanship for 90 days from the date of original purchase. This warranty does not cover damages resulting from accident, negligence, improper service or use or other causes not arising out of defects in materials or workmanship.

During this 90-day warranty period, the product will either be repaired or replaced (at Tiger’s option) without charge to the purchaser, when returned with proof of the date of purchase to either the dealer or to Tiger.

Product returned to Tiger without proof of the date of purchase or after the 90-day warranty period has expired, but prior to one year from the original date of purchase, will be repaired or replaced (at Tiger’s option) for a service fee of U.S.$9.75 Payments must be by check or money order payable to Tiger Electronics, Ltd.

The foregoing states the purchaser’s sole and exclusive remedy for any breach of warranty with respect to the product.

All product returned must be shipped prepaid and insured for loss or damage to: Tiger Electronics, Ltd. Repair Dept.

980 Woodlands Parkway

Vernon Hills, Illinois 6006l, U.S.A.

The product should be carefully packed in the original box or other packing materials sufficient to avoid damage during shipment. Include a complete written description of the defect, a check if product is beyond the 90-day warranty period, and your printed name, address and telephone number.

THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES AND NO OTHER REPRESENTATIONS OR CLAIMS OF ANY NATURE SHALL BE BINDING ON OR OBLIGATE TIGER IN ANY WAY. ANY IMPLIED WARRANTIES APPLICABLE TO THIS PRODUCT, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE LIMITED TO THE NINETY

(90)DAY PERIOD DESCRIBED ABOVE. IN NO EVENT WILL TIGER BE LIABLE FOR ANY SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE, OR MALFUNCTION OF THIS TIGER PRODUCT.

Some states do not allow limitations as to how long an implied warranty lasts and/or exclusions or limitations of incidental or consequential damages, so the above limitations and/or exclusions of liability may not apply to you. This warranty gives you specific rights, and you may also have other rights which vary from state to state.

For more information about Tiger Electronics, our products and special promotions, please visit our web site at www.tigertoys.com.

*©1995, 1996, 1998 NINTENDO,

®,TM & © 1999 Tiger Electronics, Ltd.

CREATURES, GAME FREAK.

980 Woodlands Parkway, Vernon Hills, Illinois 60061.

TM & ® are trademarks of

www.tigertoys.com

 

Nintendo.

PRINTED IN CHINA

 

©1999 Nintendo.

891020001IWTI-01

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Hasbro 89-102 manual Battery Installation, Defect Or Damage, 6. 90-DAY LIMITED WARRANTY, Split Level Battles