The DVD will guide you through the game, but keep these written rules handy in case you need to check on a rule.
First-time assembly
Remove the gold coins, medallions, tiles and boulders from the cardboard sheets and take everything out of its packaging.
Throw away the waste (recycle everything you can). Clip the Sankara Stones relic together
as shown.
Set-Up
Set up as shown. Make sure everyone can reach the temple tiles, Fortune & Glory cards, gold coins, medallions and relics.
Temple tiles
Hall of Ancestors tile
Boulders
Gold coins
Relics
Die
Gold medallions
2 | Discard pile | Fortune & Glory |
| Indy movers | cards |
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Note: Once a chamber is unlocked, it stays open, so any adventurer can take the challenge to steal the relic you have found.
As soon as all three relics have been collected, the curse is unleashed and the temple could collapse at any time.
At the end of the game, trade in your relics for gold. Each relic is worth a different amount every game (up to 12 gold coins).
Boulders
The DVD may command you to place or move boulders around the temple.
A boulder might block any pathway. You may want to use another route. Boulders can only be moved if an adventurer plays a Dynamite card or moves to the space next to the boulder and waits there for one full turn. On their next turn, they can move the boulder off the board, then roll and move as normal in any direction.
Being Buried Alive
Once the temple starts to collapse, the DVD will command you to remove all tiles with certain letters on them
Wait until all other players have returned to the temple (by one means or another), then count up your fortune to see who has won the game.
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