The DVD will guide you through the game, but keep these written rules handy in case you need to check on a rule.

First-time assembly

Remove the gold coins, medallions, tiles and boulders from the cardboard sheets and take everything out of its packaging.

Throw away the waste (recycle everything you can). Clip the Sankara Stones relic together

as shown.

Set-Up

Set up as shown. Make sure everyone can reach the temple tiles, Fortune & Glory cards, gold coins, medallions and relics.

Temple tiles

Hall of Ancestors tile

Boulders

Gold coins

Relics

Die

Gold medallions

2

Discard pile

Fortune & Glory

 

Indy movers

cards

 

 

Note: Once a chamber is unlocked, it stays open, so any adventurer can take the challenge to steal the relic you have found.

As soon as all three relics have been collected, the curse is unleashed and the temple could collapse at any time.

At the end of the game, trade in your relics for gold. Each relic is worth a different amount every game (up to 12 gold coins).

Boulders

The DVD may command you to place or move boulders around the temple.

A boulder might block any pathway. You may want to use another route. Boulders can only be moved if an adventurer plays a Dynamite card or moves to the space next to the boulder and waits there for one full turn. On their next turn, they can move the boulder off the board, then roll and move as normal in any direction.

Being Buried Alive

Once the temple starts to collapse, the DVD will command you to remove all tiles with certain letters on them (A-H). If your mover is on a tile that is removed, you are buried alive! Lay your mover on its side on your start space in the Hall of Ancestors. You cannot take any more turns or receive a bonus for returning to the temple, but you could still win the game.

Wait until all other players have returned to the temple (by one means or another), then count up your fortune to see who has won the game.

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Hasbro DVD Adventure Game manual Boulders, Being Buried Alive