Infinity Softworks Palm Computing Platform Exiting the Input Screen, Using Graffiti, Character

Models: Palm Computing Platform

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Loan Pro Lite

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Infinity Softworks, Inc.

Exiting the Input Screen

There are two buttons available for exiting the Input screen:

Save: tapping this button in the top, right corner of the Input screen saves the data entered for the current variable.

Cancel: throws away changes made in the Input screen. This is the default button. In other words, if changes are being made in the Input screen and your Palm Computing device is switched to a different application, the new information will be thrown out.

Using Graffiti

Loan Pro Lite supports Graffiti input. Online help is available for both drawing and recognizing certain Graffiti strokes. See Graffiti Help under the Edit Menu for more information on drawing each character. Keystroke Help under the Options Menu contains information pertaining to keystrokes and their representative buttons. The following is a list of keystrokes and their corresponding buttons:

Character

Function

Character

Function

0

Zero

<back>

Backspace

<space>

 

 

 

1

One

c

C/CE

2

Two

+

Add

3

Three

Subtract

4

Four

x

Multiply

5

Five

/

Divide

6

Six

=

Equals

7

Seven

m

Memory Clear

 

 

 

Memory

8

Eight

r

Recall

9

Nine

s

Memory Store

 

Decimal

 

 

. ,

Pt

p

Sign

For more help on the difference between Graffiti and menu shortcuts, see your Palm Computing Device User's Guide.

Input Screen

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Infinity Softworks Palm Computing Platform manual Exiting the Input Screen, Using Graffiti, Character, Function