0 60
+15dB -45dB
GAIN

3. LOW CUT (Channels 1–6)

Each LOW CUT switch, often referred to as a High Pass Filter (all depends on how you look at it), cuts bass frequencies below 75 Hz at a rate of 18 dB per octave.

We recommend that you use LOW CUT on every microphone application except kick drum, bass guitar, or bassy synth patches. These aside, there isn’t much down there that you want to hear, and filtering it out makes the low stuff you do want much more crisp and tasty. Not only that, but LOW CUT can help reduce the possibility of feedback in live situations and it helps to conserve the amplifier power.

Another way to consider LOW CUT’s function is that it actually adds flexibility during live performances. With the addition of LOW CUT, you can safely use LOW equalization on vocals. Many times, bass shelving EQ can really benefit voices. Trouble is, adding LOW EQ also boosts stage rumble, mic handling clunks and breath pops. LOW CUT removes all those problems so you can add low EQ without losing a woofer.

Here’s what the combination of LOW EQ and LOW CUT looks like in terms of frequency curves:

+15

 

 

+15

 

 

 

+10

 

 

+10

 

 

 

+5

 

 

+5

 

 

 

0

 

 

0

 

 

 

–5

 

 

–5

 

 

 

–10

 

 

–10

 

 

 

–15

 

 

–15

 

 

 

20Hz

100Hz

1kHz

10kHz 20kHz 20Hz

100Hz

1kHz

10kHz 20kHz

Low Cut

 

Low Cut with Low EQ

 

4. GAIN (Channels 1–6)

If you haven’t already, please read the Level-Setting Procedure.

GAIN adjusts the input sensitivity of the mic and line inputs connected to channels 1 through 6. This allows signals from the outside world to be adjusted to optimal internal operating levels.

 

-1

 

V

If the signal originates through the

 

 

0dB

 

 

 

I

G

 

 

 

 

AI

 

U

M

C

 

 

N

XLR jack, there will be 0 dB of gain

 

 

 

 

 

 

 

 

 

with the knob fully down, ramping to 60 dB of gain fully up.

Through the 1⁄4" input, there is 15 dB of attenuation fully down and 45 dB

of gain fully up, with a “U” (unity gain) mark at 10:00. This 15 dB of attenuation can be very handy when you are inserting a very hot signal, or when you want to add a lot of EQ gain, or both. Without this “virtual pad,” this ­scenario might lead to channel clipping.

5. STEREO LINE INPUTS

(Channels 7–8, 9–10, 11–12 and 13–14)

These fully balanced inputs are designed for stereo or mono, balanced or unbalanced signals, from –10 dBV to +4 dBu. They can be used with just about any professional or semi-pro instrument, effect or tape player.

In the stereo audio world, an odd-numbered channel usually receives the “left signal.” For example, you would feed the 1402-VLZ3’s line inputs 7-8 a stereo signal by inserting the device’s left output plug into the channel 7 jack, and its right output plug into the channel 8 jack.

When connecting a mono device (just one cord), always use the LEFT (MONO) input (jacks 7, 9, 11, or 13) and plug nothing into the RIGHT input (jacks 8, 10, 12 or 14)— this way the signal will appear on both sides. This trick is called “jack normalling.”

6. +4/–10 LEVEL (Stereo Channels only)

This switch adjusts the input sensitivity of the line inputs on channels 7 to 14. If the sound source is a "–10" device, engage this switch. If you are unsure, leave the switch up, and perform the Level Setting Procedure, substituting this switch for the GAIN knob to find the best position for it.

EFFECTS: SERIAL OR PARALLEL?

The next two sections toss the terms “serial” and “parallel” around like hacky sacks. Here’s what we mean by them:

“Serial” means that the entire signal is routed through the effects device. Examples: compressor/limiters, graphic equalizers. Line-level sources can be patched through a serial effects device before or after the mixer, or preferably through the insert jacks located on the rear panel (CHANNEL INSERT [17] send/return).

 

Insert

Insert

 

Send

Return

 

Signal Processor

 

Dry Signal

(e.g., Compressor)

Processed

 

 

Signal

“Parallel” means that a portion of the signal in the mixer is tapped off to the device (AUX SEND), processed and returned to the mixer (STEREO RETURN) to be mixed with the original “dry” signal. This way, multiple channels can all make use of the same effects ­device. Examples: reverb, digital delay.

Aux

Aux

Output

 

Send

Return

Section

 

Signal Processor

 

 

 

(e.g., Reverb)

 

Wet Signal

 

 

 

Mix

Processed

Channel Path

 

Stage

Signal

 

 

 

Dry Signal(s)

 

Dry Signal(s)

 

Manual Owner’s

Owner’s Manual