DIGITAL STEREO

BYPASS

 

 

EFFECTS PROCESSOR

LEVEL SET

 

 

 

 

U

REVERSE

DELAY 1

OO

+6

GATE

DELAY 2

CATHEDRAL

DELAY 3

(EFFECTS TO

 

 

STAGE MONITOR)

LG. HALL

DELAY 4

 

 

MD. HALL

CHORUS

 

 

LG. PLATE

FLANGE

 

 

MD. PLATE

PHASER

 

 

SM. ROOM

SPRING

MD. HALL:

Dense, smooth reverb with normal tail, normal pre-delay, and increased early reflections. Tails are warm with more apparent high end. Works well with vocals and electric and acoustic guitar.

LG. PLATE:

Good early reflections and no pre-delay. Tails are normal and warm with strong

 

U

OO

+6

AUX 1/MON SEND

AUX 1

MUTE

RETURN

 

U

OO

+6

AUX 2/EFX SEND

AUX 2/EFX

MUTE

RETURN

VOCAL

ELIMINATOR

BREAK

SWITCH

(MUTES ALL MIC CHANNELS)

CD/TAPERETURN MUTE

high end for increased presence. Perfect for vocals and snare.

MD. PLATE:

Good early reflections and no pre-delay. Tails are short and warm with strong high end for increased presence. Perfect for tight vocals and snare.

SM. ROOM:

45. PRESET SELECT

Rotate this detented switch to select any of the following preset effects:

REVERBS

The reverbs are designed to provide a wide variety of reverb sounds for vocal and instrument applications. In the following description, “tail” refers to the reflections that follow the initial sound event, also referred to as decay range. “Pre-delay” is the amount of time between the initial sound event and the first reflection.

REVERSE:

Standard reverse reverb, simulating a tail-first effect increasing to the original note.

GATED:

Standard gated reverb, where the reverb tail is cut off sharply after the preset decay length.

CATHEDRAL:

Dense, smooth reverb with very long tail, long pre-delay, and late reflections. Tails are very warm with some additional high- end reflections imitating the stone walls of a cathedral. A very dramatic effect that works well with wind instruments such as flute, slow finger picking on acoustic guitar, and quiet vocal group harmony and choirs. Also works well with keyboards.

LG. HALL:

Dense, smooth reverb with long tail, long pre-delay, and some early reflections. Tails are warm with more apparent high end. Works well with vocals and electric and acoustic guitar.

Reverb featuring very fast and scattered early reflections with a short pre-delay. Tails are very short and warm with normal high-end imitating absorbent wall materials and audience. Good for tight vocal effects.

SPRING:

Mimics the vintage 60’s-style wet spring reverb effect. Tails are normal with strong high end and a slight waver imitating the slow flutter of the mechanical spring system. Very good with acoustic guitar.

DELAYS

There are four delays available with one, two, three, and four repeats:

DELAY 1:

One repeat. Works best for slapback delay used in country and swing guitar, and for rockabilly and some country vocals.

DELAY 2:

Two repeats. Provides a fuller, more dramatic effect for rock and gospel vocals, acoustic guitar, and wind instruments such as flute. Especially effective for some finger-picking styles.

DELAY 3:

Three repeats. An excellent delay for slow, bluesy vocals and melodic flute music. This delay usually works best when the channel EFX send is set at less than halfway.

DELAY 4:

Four repeats. This is for very dramatic delay effects, particularly for enhancing long vocal notes and dramatic instrumental note-chopping effects. Be sure to set the channel EFX send at about halfway.

18