PARAM ETER SETTING INSTRUCTION
NOTE :
1. BK/START_T : The period time before starting music
2. BK/STOP_T : The period time before stopping music
3. PS/BPM_SYNC: Add the PHASER effect to the music in a cycle based upon the selected beat
4. PS/GAIN: Determine the volume of PHASER effect signal. The higher ratio with stronger effect.
5. PS/TIME: Determine the length of PHASER effect.
0.25sec is the shortest, and 8 sec is longest; SYNC_ON, 1/4 beat is the shortest and 64 beats is the longest.
6.FG/BPM_SYNC: Add the FLANGER effect to the music in a cycle based upon the selected beat
7.FG/GAIN: Determine the volume of FLANGER effect signal. The higher ratio with stronger effect.
8.FG/TIME : Determine the length of FLANGER effect.
0.25sec is the shortest, and 8 sec is longest; SYNC_ON, 1/4 beat is the shortest and 64/1 beats is the longest.
9.EC/BPM_SYNC: Add the ECHO effect to the music in a cycle based upon the selected beat
10.EC/GAIN: Determine the volume of ECHO effect signal. The higher ratio with stronger effect.
11.EC/DELAY_LG: The delay time of ECHO effect. SYNC OFF,
0.01sec is the shortest, and 4 sec is longest; SYNC_ON, 1 beat is the shortest and 4/1 beats is the longest.
12.
13.FL/SCAN_TIME
14.
15. FL/GAIN: Determine the volume of FILTER effect signal. The higher ratio with stronger effect.
16. PAN/BPM_SYNC: Add the PAN effect to the music in a cycle based upon the selected beat
17. PAN/MIX : Determine the volume of signal taken for mixing to the other side.
18. PAN/PERIOD: Determine the period of PAN effect.
0.06sec is the shortest, and 4 sec is longest; SYNC_ON, 1/64 beat is the shortest and 4/1 beats is the longest.
19.CP/BPM_SYNC: Add the CHOP effect to the music in a cycle based upon the selected beat
20.CP/WIDTH : Determine the ratio of auditable music, the higher ratio with more audible signal.
21.CP/PERIOD : Determine the period of CHOP effect.
0.06sec is the shortest, and 4 sec is longest; SYNC_ON, 1/64 beat is the shortest and 4/1 beats is the longest.
22.SPL/MIX_VOL: The ratio of SAMPLE single mixing into the music.
23.SPL/PITCH: To select the sample pitch range from
24.SPL/LOOP_SW: To play the sample music repeatedly
25.SPL/REVERSE: To play the sample music backward to mix with music.
26.SPL/INSERT : To cut off the music and insert the sample music.
27.KEY_SEMITONE : SEMITONE_ON, to change the key by half step, from +12 to
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