E 1
TM
Model 73009
1 Players / Ages 8 and up
INSTRUCTION MANUAL
P/N 82371310 Rev.A
OBJECTIVE
There are a total of 10 missions to complete to win the battle. Destroy all enemy tanks on a mission (completing the mission 100%) to move on to the next mission. More and faster enemy tanks, and an increasing number of hidden mines will be encountered as you progress through the higher levels.
You can move around the endless desert battlefield or stay where you are for a while and let the enemy find you. Hidden mines can make traveling across the desert a little tricky, but if your tank is moving, it will be more diffi- cult for the enemy missiles to hit. Also, you will be able to pick up additional ammunition as you manoeuver around the battlefield.
Friendly
STARTING A NEW GAME
Press the button labeled ON/FIRE to wake the unit. Press NEW GAME. The unit goes into sleep mode if the game has not been played for 2 minutes.
ENEMY ENCOUNTERS
The main battlefield action will be shown on the large centre section of the LCD. The overhead radar is shown in the upper right corner. The forward view of the battlefield is always in sync with the forward view on the radar screen.
HIGH SCORE
Press to see the highest score achieved on this unit (since the batteries were installed or the game reset). In the lower left corner, by the word “BEST” you will see the mission level, followed by the % completed at that level.
MOVE
Press the top of the button to move forward, the bottom for reverse, and sides to turn left or right.
AMMO
•Press to change the type of ammo you currently have selected. The type of ammo currently selected will be blinking.
•Hold down to scan for hidden mines.
NEW GAME
Press to begin a new game. The game will start at the mission level which was last played, with 0% complete. Hold this button down for 4 seconds to restart the game at Mission #1.
PAUSE
Press to pause the game at the current stage. You will see the word “PAUSE” in the upper right corner. Press again to return to the battle.
AIM
Press to move your targeting (crosshairs) around the screen.
FIRE
Press to fire your ammo. The type of ammo which is blinking is the ammo currently selected.
RESET
Restarts the computer.
IDENTIFYING THE OTHER TANK
You can use the MOVE button to turn and face an approaching tank. In this example, the dot on the radar screen has moved into the upper half of the circle, and a tank has appeared in the main view. Use the AIM button to position your crosshairs on top of the enemy tank. Since the enemy tanks are sometimes moving, it may be tricky to keep your targeting system locked on.
The type of tank you have locked onto is shown in the upper left corner of the screen.
Enemy tanks consist of the small IFV’s (Infantry Fighting Vehicles) and the large MBT’s (Main Battle Tanks).
Shoot at the tank by pressing ON/FIRE.
The larger Main Battle Tank will require more
If a dot appears on the radar screen, you have another tank in your immedi- ate vicinity. If the dot is flashing, it is a friendly tank; if it is not flashing, it is an enemy tank.
Here, the radar screen in the
Game Buttons:
Ammo |
| On / Fire |
Main Battle Tank
FRIENDLY TANKS
Around the desert, friendly tanks of both sizes can be found. These tanks are similar to ambulances and can repair your injured tank. A “+” symbol will appear when you lock onto the tank with your targeting system. Do not shoot At THIS TANK! Instead, manoeuver your tank until this tank is immediately in front of you to increase your armour.
Infantry Fighting
Vehicle
Friendly tank
Ammo
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AMMO
You are given 10 rounds of HEP ammo at the start of the game. You can always see the amount of ammo you have by looking at the digital readout in the
Whenever you run over a blinking ammo pile, your ammo supply will expand. These piles may include HEP (High Explosive Plastic), APDS (Armour Piercing Disposable Shell) or TOW missiles.