A Tetramino will come to rest when it hits the bottom line of the playing field or when it is blocked by another Tetramino.
After a Tetramino has come into contact with the blocks beneath it, you can slide it to the left or the right for one second before “Lock Down” by pressing the
Left and Right Directional Keys.
To rotate a Tetramino, press the Rocker Arm Rotation Key until the Tetramino is in the desired position.
SOFT DROP
To accelerate the speed at which a Tetramino falls, press the Down Directional Key. The Tetramino will “Lock Down” immediately upon contact with placed Tetraminos when using Soft Drop.
PAUSING A GAME
To pause a game during gameplay, press the On/Start key. Press this key again to return to the game in progress.
GAME OVER
A game is over when any cell for the starting position of a new Tetramino is filled. This is called “Topping Out.” The words “Game Over” will scroll across the screen.
At the end of the game, the Score and Line Count Indicator will display your line count, score, high line count, and high score.
SLEEP MODE
After one (1) minute of inactivity, Tetris® will go to sleep. To wake the unit, press the On/Start key.
RESETTING THE GAME
To reset the game, insert a small, blunt object into the small “Reset” hole on the front of the unit and press down gently. This will start a new game and erase all previously stored scores.
BATTERY INSTALLATION
This game is powered by two (2) AAA (LR03) size bat- teries.
•Using a screwdriver, loosen the screw until the bat- tery compartment door can be removed.
•Insert two (2) AAA (LR03) size batteries (we recom- mend alkaline) as indicated inside the battery com- partment.
•Replace the battery compartment door and tighten the screw with a screwdriver. Do not
ADULT SUPERVISION IS RECOMMENDED WHEN CHANGING BATTERIES.
CAUTION
•As with all small batteries, the batteries used with this game should be kept away from small chil- dren who might still put things in their mouths. If a battery is swallowed, consult a physician immedi- ately.
•Be sure you insert the battery correctly and
always follow the game and battery manufactur- er’s instructions.
•Do not dispose of batteries in fire.
•Batteries might leak if improperly installed, or explode if recharged, disassembled or heated.
MAINTENANCE
•Handle this device carefully.
•Store this device away from dusty or dirty areas.
•Keep this device away from moisture or extreme tem- perature.
•Do not disassemble this device. If a problem occurs, press the Reset button, or remove and replace the batteries to reset the device, or try new batteries. If problems persist, consult the warranty information located at the end of this instruction manual.
•Use only the recommended battery type.
•Do not mix old and new batteries.
•Do not mix alkaline, standard
•Do not use rechargeable batteries.
•Do not attempt to recharge
•Remove any exhausted batteries from the device.
•Do not
•Insert batteries with the correct polarity.
Please retain this for future reference.
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions:
(1)this device may not cause harmful interference and
(2)this device must accept any interference received, including interference that may cause undesired opera- tion.
WARNING: Changes or modifications to this unit not expressly approved by the party responsible for com- pliance could void the user’s authority to operate the equipment.
NOTE: This equipment has been tested and found to comply with the limits for a Class B digital device, pur- suant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio fre- quency energy and if not installed and used in accor- dance with the instructions, may cause harmful inter- ference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful inter- ference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
•Reorient or relocate the receiving antenna.
•Increase the separation between the equipment and receiver.
•Connect the equipment into an outlet on a circuit dif- ferent from that to which the receiver is connected.
•Consult the dealer or an experienced radio TV techni- cian for help.
90-DAY LIMITED WARRANTY
(This product warranty is valid in the United States and Canada only)
Radica Games Limited warrants this product for a peri- od of 90 days from the original purchase date under normal use against defective workmanship and materi- als (batteries excluded). This warranty does not cover damage resulting from accident, unreasonable use, negligence, improper service or other causes not aris- ing out of defects in material or workmanship. Radica Games Limited will not be liable for any costs incurred due to loss of use of this product or other incidental or consequential costs, expenses or damages incurred by the purchaser. Some states do not allow the exclusion or limitation of incidental or consequential damages, so the above limitations may not apply to you. This war- ranty gives you specific legal rights and you may also have other legal rights, which vary from state to state.
During this
IMPORTANT: Before returning the unit for repair, test it with fresh alkaline batteries. Even new batteries may be defective or weak and low battery power is a fre- quent cause of unsatisfactory operation.
Distributed by:
RADICA USA Ltd.
Dallas, TX
RADICA:®
LIGHTED TETRIS IS A TRADEMARK OF RADICA GAMES LTD.
© 2004 RADICA GAMES LTD.
PRODUCT SHAPE™ ALL RIGHTS RESERVED
Tetris ® & © 1985~2005 Elorg, a Tetris Holding Company. Licensed to The Tetris Company. Game Design by Alexey Pajitnov. Logo Design by Roger Dean.
All Rights Reserved.