®
I5037
For 1 player / Ages 8 and up
INSTRUCTION MANUAL
P/N 82391600 Rev.D
Big Screen Slot plays and sounds like the real thing! Five spinning reels, a large animated screen, bonus round and comfortable design will provide hours of non-stop action with big points. Four game modes (Slots, Double Spin, Change Up, Skill Stop) will keep the action moving with strategic nine line betting and credit per line betting. So get ready for real slot machine action!
FEATURES AND BUTTONS
HOLD | HOLD/ |
HOLD/ | WINNING |
COMBO |
SOUND | |
HOLD/ | HOLD/ |
GAME | CREDITS |
MODE | |
COINS | |
PER LINE | #OF LINES |
ON/SPINRESET
ON/SPIN – Press this button to turn the game ON. Push the SPIN button to start spinning the 5 reels.
HOLD - Depending on the game being played, a cor- responding HOLD button, below each of the five reels, responds differently. The following HOLD buttons are activated after your initial spin:
•SLOTS – HOLD buttons are not used or active dur- ing this game.
•DOUBLE SPIN – You spin the reels twice during this game. After the initial spin, press the HOLD button to prevent the corresponding reel from spin- ning a second time. Before the second spin, HOLD buttons can be toggled on and off before spinning.
•CHANGE UP – You spin the reels twice during this game. After the initial spin, each HOLD button will allow you to select the symbol at the bottom of each reel to be placed in the above two spaces. All three spaces in that column will be the same. Before the second spin, HOLD buttons can be tog- gled on and off before spinning.
•SKILL STOP - On the initial spin, each reel is manu- ally stopped by pressing the corresponding HOLD button.
HOLD/GAME MODE – Please see above regarding HOLD button. Pressing the GAME MODE button allows you to toggle through and select one of the four games: SLOTS, DOUBLE SPIN, CHANGE UP and SKILL STOP
HOLD/SOUND – Please see above regarding HOLD button. Press this button to turn the game SOUND ON or OFF.
HOLD/WINNING COMBO – Please see above regarding HOLD button. Press and hold the WINNING COMBO button to view the previous winning combination(s).
HOLD/CREDITS – Please see above regarding HOLD button. The CREDITS button will allow you to view your total CREDITS earned.
#OF LINES – This button will allow you to choose up to nine potential winning line combinations.
Line 1
Line 2
Line 3
Line 5
Line 6
Line 7
Line 8
Line 9
COINS PER LINE – This button will allow you to multi- ply your CREDITS per LINE up to 5 times.
RESET – Insert a blunt point into this button to reset the game to its original settings.
SLEEP MODE - After 60 seconds of inactivity, the game will automatically shut down, going into “sleep mode.” To turn it on again, simply press the ON but- ton.
HOW TO PLAY
Press the ON button to turn on the game. There are four game modes (SLOTS, DOUBLE SPIN, CHANGE UP, SKILL STOP) that can be selected. Press the GAME MODE button to toggle through each of the four games.
Once you have selected a game, choose up to nine winning LINE combinations by pressing the # OF LINES button. Once you have selected the # OF LINES, you can increase or multiply your winnings, up to five times, by pressing the COINS PER LINE button. You will not be able to select a combination of LINES and COINS PER LINE that is greater than your total number of CREDITS. The objective in each game is to obtain as many winning combinations as possible. A winning combination requires consecutive symbols starting from left to right across selected LINES. There are two exceptions:
CROWN – CREDIT points are received if the CROWN symbol appears on any reel in any position on selected lines.
WILD – Substitutes for any symbol except crown and CREDIT points are earned if the symbol appears on any reel in any position on selected lines.
Each of the four games is played slightly different:
SLOTS – You spin the reels only once to try and match winning combinations.
DOUBLE SPIN – You spin the reel twice for this game. After the initial spin, you will HOLD up to five reels in an effort to freeze the reels with the greatest potential of matching winning combinations. Once you’ve selected the reels you’re going to hold, you spin a sec- ond time to see if the held and double spin reels result in winning combinations. If you’ve selected or held all five reels, the reels will not spin a second time when you push the SPIN button. The game will immediately determine the number of matches to be added to your total CREDIT points and the game will end.
CHANGE UP - You spin the reel twice for this game. After the initial spin, you will select, with the HOLD button, up to four reel(s). You make your selection based on the symbol at the bottom of each reel with the greatest potential of matching winning combina- tions. When you select a reel, the symbol at the bot- tom of the reel replaces the other two symbols in that column so that all three are the same. Once the reel(s) have been selected, you will spin a second time to see if your CHANGE UP of symbols results in winning or matching combinations with the reels that have been spun a second time.
SKILL STOP – To play, you push the SPIN button to start the reels spinning. You will manually stop each of the five reels with the corresponding HOLD button to try and match winning combinations.
At the end of each game, earned CREDITS from matching combinations and BONUS rounds are totaled and added to your TOTAL CREDIT score. The