the figure, to cut the biggest possible province. The alternative paths are shown with the dotted lines. Note that both paths would have passed over a previous placed boundary wall. In this case only the remaining two boundary walls would have been placed.
Figure 4: The player takes the soldier card. He can choose between 9 different points because there are three soldier spaces at the same distance away: that is two edges to the nearest points.
He decides to move to the point indicated as
shown in figure 5. He now has 3 different ways
to place the boundary walls; he decides, as shown in
Players only place black boundary walls during normal turns. The red boundary walls are used for Alexander’s last move in the game (see game end below).
Alexander’s special move
It can happen that neither
It can often happen that the player sees a good Alexander move, but the required symbol is not on one of the
In such a case, the player may play a card from his hand and move Alexander to the next empty space showing that symbol.
By doing this, the player loses 2 cards: the one he plays and the one
Due to this cost, a player cannot afford to do this often.
2. Further actions
After moving Alexander, a player may take 2 further actions in any combination or order. These can be any 2 of the following 4 actions. Also, a player may choose to do the same action twice, except for levy taxes, which a player may only do once in a turn.
- take a card |
- occupy an empty province or take over an opponent’s province |
- levy taxes |
- take back a guard |
Players may place boundary walls that cross each other and
also inside closed provinces. As you will see, that’s a very important point, because you may decide to divide an opponent’s province.
The figure 6 shows another possible movement. Here, the player has decided to go to another of the 9 possible points (fig.4). In this particular case, the player simply moves Alexander following the existing path and, therefore without placing new boundary walls. The
dotted line shows the only other alternative path (as you can see, it runs inside the closed
province).
- Take a card |
This is the simplest and most common action. The player takes the
- Occupy province
A province is a connected group of triangular spaces (with or without symbols) that are enclosed by boundary walls and the coast (or the
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