Part 5 Editing Scanning Results - Using 3D Editor
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Side
This is a view of the object seen directly from the side. You
can move only in the Y and Z directions; there is no
movement in the X-axis direction. Use this at times such as
when you want an accurate view of movement along the Z
axis.
Front
This is a view of the object seen from directly in front. You
can move only in the X and Z directions; there is no
movement in the Y-axis direction. Use this at times such as
when you want an accurate view of movement along the Z
axis.
Top
This is a view of the object seen from directly above. You
can move only in the X and Y directions; there is no
movement in the Z-axis direction. Use this at times such as
when you want accurate movement in only the X and Y
directions.
Perspective
You can move in all three directions (X, Y, and Z). Opera-
tions such as accurate movement in the X-axis direction are
difficult, and there is no way to tell how much movement is
made in the X, Y, and Z directions. It may be a good idea to
use this mainly as a viewer to visualize the entire object.
This indicates the X, Y,
and Z orientation.
3. Basic Operations for Objects