Part 5 Editing Scanning Results - Using 3D Editor
34
Side
This is a view of the object seen directly from the side. You
can move only in the Y and Z directions; there is no
movement in the X-axis direction. Use this at times such as
when you want an accurate view of movement along the Z
axis.
Front
This is a view of the object seen from directly in front. You
can move only in the X and Z directions; there is no
movement in the Y-axis direction. Use this at times such as
when you want an accurate view of movement along the Z
axis.
Top
This is a view of the object seen from directly above. You
can move only in the X and Y directions; there is no
movement in the Z-axis direction. Use this at times such as
when you want accurate movement in only the X and Y
directions.
Perspective
You can move in all three directions (X, Y, and Z). Opera-
tions such as accurate movement in the X-axis direction are
difficult, and there is no way to tell how much movement is
made in the X, Y, and Z directions. It may be a good idea to
use this mainly as a viewer to visualize the entire object.
This indicates the X, Y,
and Z orientation.
3. Basic Operations for Objects

How to View the 3D Editor Window

3D Editor displays an object from four different perspectives at the same time. You can manipulate any one of these at any time. The

important point is that you get four different views from four angles. However, each of the four windows has its own features.