Formatting memory (FORMAT)
You can use your Network Walkman to format the
If memory is formatted, all data previously stored in the memory will be erased. Be sure to verify the data stored in the memory prior to formatting. (If a “Memory Stick” is formatted, data recorded using other devices will be also erased.) A commercially available “Memory Stick” is already formatted at the factory. You do not need to format it prior to using.
Shuttle switch
to (.)
to
Press (>)
(Confirm)
MENU button
Play/Stop button
Note
You cannot use a “Memory Stick” that has been formatted using any device other than your Network Walkman or supplied SonicStage software.
For details, refer to information on page 9.
1 Press the MENU button.
The menu screen is displayed.
P L A Y M O D E >
2 Rotate the Shuttle switch to select “FORMAT” and press the Play/Stop button to confirm.
F O R M A : N
You cannot format memory while playing music.
When “Memory Stick” is inserted into the slot
1Rotate the Shuttle switch to select “IN”
F O R M A I N >
2Press the Play/Stop button to confirm.
3 Rotate the Shuttle switch to select “Y” and press the Play/Stop button to confirm.
“Really?” is displayed.
4 Press the Play/Stop button.
“FORMATTING” blinks and formatting starts.
When formatting is complete, “COMPLETE” is displayed and the display returns to the indication in step 2.
5 Press the MENU button.
The display returns to the normal screen.
To cancel the menu mode
Select [RETURN] in the menu screen or press the MENU button.
To cancel formatting
Select “N” in step 3.
Notes
•You cannot format memory while playing music. (“FORMAT” will not be displayed in the menu screen.)
•You cannot format memory when the erasure prevention switch of “Memory Stick” is set to “LOCK.” (“MS LOCKED” will be displayed.)
•Do not remove “Memory Stick Duo” while “FORMATTING” is displayed.
zTip
If audio files are erased by formatting, the SonicStage software recognizes them as audio files to be transferred back to the computer when your Network Walkman is connected to the computer that you used for transferring. Therefore, the remaining transfer count increases automatically.
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