816 METAL T

This gives distortion which stresses the upper and lower ends of the frequency spectrum, suitable for heavy metal.

 

 

 

 

 

METAL T

 

 

 

 

8

16

 

 

 

 

 

 

 

 

 

 

 

 

 

PARAMETER 1

COLOR

1

–16

 

PARAMETER 2

GAIN

1

–16

 

PARAMETER 3

TONE

0

–10

 

PARAMETER 4

ZNR

0

–5

Description

(1)COLOR

To select normal metal T distortion, set this parameter to "8". To add the amp simulator effect, use "16".

Effect Module 3

EQ

This equalizer module allows tone control in four bands. The module is always on. For flat response, set all parameters to "5".

1EQUALIZER

This equalizer allows boost or cut in the presence (super- high), high, mid, and low frequency ranges.

 

 

EQUALIZER

 

 

1

 

 

 

 

 

 

 

PARAMETER 1

PRESENCE

0–(5)–10

PARAMETER 2

HIGH

0–(5)–10

PARAMETER 3

MID

0–(5)–10

PARAMETER 4

LOW

0–(5)–10

Description

(1)PRESENCE

Adjusts the range of harmonics and overtones of a guitar. "5" is flat, lower values produce a cut and higher values a boost.

(2)HIGH

Adjusts the treble range. "5" is flat, lower values produce a cut and higher values a boost.

(3)MID

Adjusts the midrange. "5" is flat, lower values produce a cut and higher values a boost.

(4)LOW

Adjusts the bass range. "5" is flat, lower values produce a cut and higher values a boost.

Effect Module 4

CHO/FLG (Chorus/Flanger)

This effect module comprises three effect types for modulation.

1CHORUS

An effect sound with periodically changing pitch is added

to the direct sound, for rich ambience.

 

 

CHORUS

 

 

 

1

 

 

 

 

 

 

 

 

 

PARAMETER 1

( EFFECT TYPE )

1

–3

PARAMETER 2

DEPTH

0

–10

PARAMETER 3

RATE

1

–20

PARAMETER 4

FEEDBACK

0

–10

Description

(1)EFFECT TYPE

Selects the effect type. To use the chorus effect, set the parameter to "1".

(2)DEPTH

Determines the modulation depth.

(3)RATE

Determines the modulation rate.

(4)FEEDBACK

Determines the signal level fed to the mixer circuit between the output of the EQ module and the input of the REV/DLY module.

2FLANGER

An effect sound delayed by several dozen milliseconds is added to the direct sound, and the delay is periodically changed, resulting in a strong flanger effect.

 

2

FLANGER

 

 

PARAMETER 1

( EFFECT TYPE )

1

–3

PARAMETER 2

DEPTH

0

–10

PARAMETER 3

RATE

1

–20

PARAMETER 4

FEEDBACK

0

–10

Description

(1)EFFECT TYPE

To use the flanger effect, set the parameter to "2".

(4)FEEDBACK

Determines the amount of feedback, i.e. the proportion of the signal routed back to the input of the effect circuit. Increasing this parameter will result in a flanger with very pronounced character.

3DOUBLING

An effect sound with short delay is added to the direct sound, giving the impression of multiple performers playing together.

11