OPERATION
There are two methods of creating and selecting programs on the DS24/DS26.
1.The first method uses the front panel controls of the unit and requires stepping through menus to access the proper parameter that needs adjusting. Once programs have been saved to the onboard memory, call- ing up a program is quite simple. See QUICK START on page XX for an example of navigating and programming a program.
2.The second method uses the included Graphical User Interface (GUI) software run on a Windows PC. The computer connects to the DS24/DS26 and gives a more global view of the parameters and the choices for set- tings. This is the most efficient method to create the programs you use most and want to save to memory on the unit. They can then be called up as needed. If an adjustment is required and it is not convenient to hook up a PC, the edits can be made from the front panel controls of the unit.
NOTE: More detailed descriptions of how the various functions work are in Section 8, Creating A Program.
7.1Navigating Front Panel Controls
There are six buttons and a cursor dial/pushbutton on the front panel, as well as mute buttons for each of the outputs. In conjunction with the display, the six buttons and dial let you create, edit, save, recall and delete programs as well as set security levels as to how much access to the programming menus is available to multiple users.
When the unit powers up, it will display the currently selected program by showing either the crossover type or a name for that program that has been saved.
7.1.1Hints for Operation:
The MENU and GAIN buttons access the different levels of the available selections. MENU is used to access submenus for Crossover, Security, Subsystem and Interface.
GAIN is used to access specific parameters for a configuration
NOTE: In some
If you get to a spot where you need to step back and the BACK button will not step
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