GT-80D QuadraDrivetm
ABOUT THE DIGITAL SOUND PROCESSOR:
(Semi-) Technical Description:
“What is reverb, anyway?”
Imagine yourself seated in a small, lightly furnished room, about to enjoy a private performance by your favorite guitarist. The guitarist picks up an acoustic guitar and sharply strikes a single chord, then immediately mutes the strings with his strumming hand. Sound waves instantaneously travel from the guitar’s sound hole through the air to you ears, where your brain processes the waves into the musical sounds you know so well. At the same time, reflected sound waves are bouncing all around the room: off the walls, ceiling and floor, off of the musician, off of you; off of everything in the room. These multiple reflections occur so fast and in such large num- bers that your ears perceive them as one sound: reverb. Without these reflections the sound from the guitar would seem lifeless, dry and unnatural.
Different rooms produce different reflections, thus producing different sounding reverbs. The same guitarist’s
What can be produced by nature can be simulated through the use of the
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ANALYSIS | SYNTHESIS | |
COMPUTER |
ANALOG OUTPUT
DIGITAL/
ANALOG
CONVERTER
OUTPUT FILTERS
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FILTER)
PROGRAM
MEMORY
SAMPLE
STORAGE MEMORY
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