Data1 | Key |
0x00 | key 'CH1' |
0x01 | key 'CH2' |
0x02 | key 'CH3' |
0x03 | key 'CH4' |
0x04 | key 'MODE' |
0x05 | key 'ZOOM' |
0x06 | key 'SEQ' |
0x07 | key 'MENU' |
0x08 | key 'REC' |
0x09 | key 'REV.PLAY' |
0x0A | key 'STOP' |
0x0B | key 'PLAY' |
0x0C | key 'PAUSE' |
0x0D | key 'SEARCH' |
0x0E | key 'COPY' |
0x0F | key 'DISPALY' |
0x10 | key 'SHUTTLE << x2" |
0x11 | key 'SHUTTLE << x4" |
0x12 | key 'SHUTTLE << x6" |
0x13 | key 'SHUTTLE << x8" |
0x14 | key 'SHUTTLE << x16" |
0x15 | key 'SHUTTLE << x32" |
0x16 | key 'SHUTTLE << x600" |
0x17 | key 'SHUTTLE >> x2" |
0x18 | key 'SHUTTLE >> x4" |
0x19 | key 'SHUTTLE >> x6" |
0x1a | key 'SHUTTLE >> x8" |
0x1b | key 'SHUTTLE >> x16" |
0x1c | key 'SHUTTLE >> x32" |
0x1d | key 'SHUTTLE >> x600" |
0x1e | key 'JOG<' |
0x1f | key 'JOG>' |
Checksum is computed as the sum of all previous byte (including the length byte), then mask with 0x7f.
48