backstepping from one state to the previous state never leads into a temporary state; they are skipped.
More information on these components can be found in section UI components.
Options menu | The commands and options that are available in the |
| current context can be accessed via the options |
| menu. It is displayed as a list in a |
Query | A query is a component where the software waits |
| for user input. All query components are displayed |
| in |
| (possibly containing a graphical element) and some |
| kind of input component. Various types of queries |
| exist: |
| - confirmation query: has either one or two possible |
| input values, given using the softkeys. |
| - list query: has a limited number of possible input |
| values, the user selects one from a list. |
| - multiselection list query: has a limited number of |
| possible input values, the user can select zero, one |
| or more of them in one pass. |
| - data query: contains an input field for a numeric |
| or alphanumeric value that the user can edit. |
Note | A note is a feedback component that informs the |
| user about the current situation. Notes do not |
| require user input. They contain a text and possibly |
| a graphical element, the layout is similar to a |
| confirmation query, however the softkey labels are |
| typically |
Soft notification | Soft notifications are reminders which inform the |
| user of events that have typically occurred during |
| the user's absence. Soft notifications can only be |
| seen in the idle state, and the user can acknowledge |
| them. There are two types of soft notifications; the |
| layouts resemble those of confirmation queries and |
| list queries: |
| - single soft notification: contains one notification. |
| - grouped soft notification: contains a number of |
| information items presented as a list, and a title |
| text common to all of the items. |
Call window | Incoming calls and outgoing calls are presented in |
| |
| more detailed information on call windows. |
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