ENGLISH
Start with the basic
wdwdkdwd 0p0p0p0p wdwdwdwd dwdwdwdw wdwdwdwd dwdwdwdw P)P)P)P) dwdwIwdw
Make your first move. Your object, as in regular chess, is to checkmate the king. Normally, this means both sides will try to force a pawn through to the other side of the board safely to promote it to a queen. You’ll learn lots of principles, tricks,
After pressing MODE until “TrAIn” appears, again press > until you come to positions without pawns and with the Black king in the middle of the board. These are the
lem you’d like to solve. Problems
If you can’t find the solution, make King Arthur show you the correct moves to a problem by setting his level to 73, and then pressing the MOVE key.
ENGLISH
8.3Opening book train- er: learning book open- ings the easy way, with King Arthur’s help
One of the most stunning innovations of King Arthur is his special ability to teach you “book openings.” Book open- ings are the beginning patterns of moves that have been worked out by chess masters over the centuries as the best ways to begin a game. Previously, play- ers had to spend tedious hours searching out lines of play from
and traps in this training mode that will win you many full- fledged chess games!
The mating-practice positions
To win at chess, you have to know how to checkmate! Just knowing that you have enough material to mate doesn’t earn you the point. King Arthur’s
8.2
Mate-problem training
You can further hone your checkmating skills and have fun at the same time by solving the 32 separate problems available on King Arthur. At the start of a game, press MODE until “MATE” is displayed. Then press > or < to select the prob-
All of these training modes can be made even more effective by combining them with other teaching features of King Arthur:
Ask for a HINT any time it’s your move.
Get King Arthur’s position score. (See section 3.8.)
Switch sides when you want to practice from the Black side.
26 | 27 |