Sega GAME SHOW owner manual Game Test

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Factory reset setting is used to clear any accumulated superball or capsule wins which may have accumulated in a game that has run out of prizes. The operator turns off the power to the game, sets this set- ting and returns the power which resets the game and clears any unpaid prizes. The operator then turns the power off, returns the setting to ‘Normal’ and resumes play.

Game Test

The game is tested simply by opening the door and actuating the door switch located at the upper right hand corner of the insice of the playfield door. Depressing this switch and holding it in emulates a ‘door closed’ condition. The game is designed to, upon ‘door closed’ after filling stock, etc., run the auger motor, run the superball motor, cycle the displays, flash the playfield lamps, and draw back the ball release plunger in order to insure each of these devices are working. All of these internal game tests can be ob- served by simply actuating the switch when the door is open and holding it until the game music is heard [game attract mode comes on following the test].

The only switches which cannot be tested are the playfield optos. These switches can only be veri- fied by removing the front glass to access the playfield and then playing a game [crediting the game up to start a game] and then one by one, passing an object through the optos to verify the switch closure which is indicated by the flashing score at the switch location.

In the door open test mode, the playfield lamps will be cycling [verifying lamps]

holding the door switch closed will:

1- Operate the auger in the up motion followed by the down motion until the next prize capsule reaches the capsule read switch. When a capsule has reached the switch and the switch is made, then a ‘Beep-Beep’ sound effect is heard to verify the action of the switch.

2- Following the auger test, the superball mechanism will operate until a superball is dispensed, indicated by a ‘slide whistle’ sound effect which verifies the superball dispense switch actuation.

3- The ball release coil will withdraw and release the ball.

In summary, the game performs a test of it’s own each time the game door is opened to say, fill stock or take meter readings. If an operator wants to monitor this test, then the test can be performed by holding the door switch closed and watching each individual test cycle through.

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Contents Manual no Visit OUR Website Before Using the PRODUCT, be Sure to Read the Following Page Table of Contents Gameshow Game of Skill SpecificationsListed Important Merchandising Tips Handling Precautions Stop Precautions Concerning Installation Location Electric current consumption Operation Precautions to be Heeded Before Starting the OperationPage Assembling and Installation 25.5 Power SUPPLY, and Earth Connection Precautions When Moving the Machine Name of Parts Flourescent Lamps are lit Sound is emitted Bulbs Light Game DescriptionHOW to Play Game Settings and Game Test Game Test Design Related Parts Playfield PartsPlayfield Item Num Part Number Description Picture Ber Plunger Shaft and Ball Inside Door Inside Door Item Num Part Number Description Picture Ber SuperBall Bin Item Num Part Number Description Picture Ber Item no Description Superball ChuteMisc Parts Item Num Part Number Description Picture Ber Warranty Sega Amusements USA, INC