S. HALL 2 |
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(A) Same as DUAL mode S. HALL 2, but higher density reverberation. | |||
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| (Since special processing of the overtone structure is being performed, it is | |
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| not possible to adjust PARAM.3 “Character.”) | |
S. HALL 3 (Presence Small Hall) | (A) Same as DUAL mode S. HALL 3, but higher density reverberation. | ||
S. HALL 4 | (A) Same as DUAL mode S. HALL 4, but higher density reverberation. | ||
S. HALL 5 (Wet Small Hall) | (A) Same as DUAL mode S. HALL 5, but higher density reverberation. | ||
S. HALL 6 | (Specious Small Hall) | (A) Same as DUAL mode S. HALL 6, but higher density reverberation. | |
S. HALL 7 | (Long and Narrow Hall) | (A) Same as DUAL mode S. HALL 7, but higher density reverberation. | |
S. HALL 8 | (Dead Small Hall) | (A) Same as DUAL mode S. HALL 8, but higher density reverberation. | |
S. HALL 9 | (Gymnasium) | (A) Same as DUAL mode S. HALL 9, but higher density reverberation. | |
S. HALL 10 (Flange Small Hall 1) | (B) Reverb as if moving through a tunnel. Powerful stimulation for the three | ||
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| semicircular canals of the inner ear! | |
S. HALL 11 (Flange Small Hall 2) | (B) Special reverb with a deep and intense flanging effect applied. |
*ADJUST konb 1 (PARAM.1): Reverb Time (adjust the length of reverberation)
*ADJUST knob 2 (PARAM.2): E/R Level (adjust the volume of the early reflections)
*ADJUST knob 3 (PARAM.3): Character (adjust the overtone structure of the reverberation) (cannot be adjusted on S. HALL 2)
ROOM
ROOM 1 (Normal Room) | (A) Same as DUAL mode ROOM 1, but higher density reverberation. | |
ROOM 2 (Garage) | (A) Same as DUAL mode ROOM 2, but higher density reverberation. | |
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| (Since special processing of the overtone structure is being performed, it is not possible |
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| to adjust PARAM.3 “Character.”) |
ROOM 3 (Dead Room) | (A) Same as DUAL mode ROOM 3, but higher density reverberation. | |
ROOM 4 (Live Room) | (A) Same as DUAL mode ROOM 4, but higher density reverberation. | |
ROOM 5 (Presence Room) | (A) Same as DUAL mode ROOM 5, but higher density reverberation. | |
ROOM 6 | (Mono Room) | (A) Same as DUAL mode ROOM 6, but higher density reverberation. |
ROOM 7 | (A) Same as DUAL mode ROOM 7, but higher density reverberation. | |
ROOM 8 | (A) Same as DUAL mode ROOM 8, but higher density reverberation. | |
ROOM 9 | (Small Live House) | (A) Same as DUAL mode ROOM 9, but higher density reverberation. |
ROOM 10 (Flange Room 1) | (B) Amazing room reverb with a light flanging effect | |
ROOM 11 (Flange Room 2) | (B) Special reverb with flanging applied to the early reflections of the room. |
*ADJUST knob 1 (PARAM.1): Reverb Time (adjust the length of reverberation)
*ADJUST knob 2 (PARAM.2): E/R Level (adjust the volume of the early reflections)
*ADJUST knob 3 (PARAM.3): Character (adjust the overtone structure of the reverberation) (cannot be adjusted on ROOM 2)
PLATE
PLATE 1 (Normal Plate) | (A) Same as DUAL mode PLATE 1, but higher density reverberation. | |
PLATE 2 (Old Plate) | (A) Same as DUAL mode PLATE 2, but higher density reverberation. | |
PLATE 3 (Presence Plate) | (A) Same as DUAL mode PLATE 3, but higher density reverberation. | |
PLATE 4 (Wet Plate) | (A) Same as DUAL mode PLATE 4, but higher density reverberation. | |
PLATE 5 | (A) Same as DUAL mode PLATE 5, but higher density reverberation. | |
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| (Since special processing of the overtone structure is being performed, it is not possible |
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| to adjust PARAM.3 “Character.”) |
PLATE 6 | (Mono Plate) | (A) Same as DUAL mode PLATE 6, but higher density reverberation. |
PLATE 7 | (A) Same as DUAL mode PLATE 7, but higher density reverberation. | |
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| (Since special processing of the overtone structure is being performed, it is not possible |
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| to adjust PARAM.3 “Character.”) |
PLATE 8 | (A) Same as DUAL mode PLATE 8, but higher density reverberation. | |
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| (Since special processing of the overtone structure is being performed, it is not possible |
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| to adjust PARAM.3 “Character.”) |
PLATE 9 | (A) Same as DUAL mode PLATE 9, but higher density reverberation. | |
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| (Since special processing of the overtone structure is being performed, it is not possible |
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| to adjust PARAM.3 “Character.”) |
PLATE 10 (Flange Plate 1) | (B) Unusual plate reverb with a light flanging effect applied. | |
PLATE 11 (Flange Plate 2) | (B) Special reverb with an aggressive flanging effect applied. |
*ADJUST knob 1 (PARAM.1): Reverb Time (adjust the length of reverberation)
*ADJUST knob 2 (PARAM.2): E/R Level (adjust the volume of the early reflections)
*ADJUST knob 3 (PARAM.3): Character (adjust the overtone structure of the reverberation) (cannot be adjusted on PLATE 5, 7, 8, and 9)
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