Excalibur electronic PL13-2 manual Cricket Sco, no, Halve IT 12rd, rAn

Page 10

The dartboard issues a random number at the begin- ning of the game. All players needs to throw 10 darts in a round at the target number. Depending on the option you chose, doubles, triple and Bull’s Eye may or may not count.

The player with the highest points wins after all player’s have thrown their 10 darts.

CRICKET: Sco, no

The object of the game is to throw numbers 15 through 20 plus the Bull’s Eye. The target number can be hit in any order. The first player to throw all numbers plus the Bull’s Eye wins.

A player closes on a spe- cific number by hitting one triple, or one double plus one single, or three singles. In regards to the Bull’s Eye, the outer bull is considered a single and the inner bull is considered a double.

After a player “closes” a

specific number, that player can continue to accrue points on that number every time he or she throws that number until all of the other player’s close on that number too.

If you choose to play “No Score” Cricket, the object of the game is to close numbers 15 through 20 plus the Bull’s Eye. There are no additional points.

ENGLISH CRICKET

English Cricket is a two-

player game only. One player acts as the pitcher, the other player acts as the batter. The pitcher’s object is to accumu- late nine wickets as soon as possible. The batter’s object is to accumulate as many points as possible before the pitcher accumulates nine wickets.

The pitcher’s target is the Bull’s-Eye. The outer bull counts as one wicket; the inner bull counts as two wickets. If the pitcher hits another number, it does not count.

The batter can throw any single, double or triple until the pitcher accumulates nine wickets. The score counts only when the total score per round are over 40 points. For example, if the batter’s score is 46, subtract 40 and the batter’s final score is 6.

The game is over after the second scored round is finished.

CUT-THROAT CRICKET

The object of the game is

to throw numbers 15 through 20 plus the Bull’s Eye. It’s essentially the same game as Cricket, except that when a player closes a number, every time that player hits that number, the score is given to the opponents that have that same number open.

The first player to throw all numbers plus the Bull’s Eye and has the lowest score wins.

HALVE IT: 12rd, rAn

The object of the game is to throw the random number displayed on the LCD display. The target number will not change within one round; all players will need to hit this number with at least one of their darts within the round. Doubles and triples count for the target number.

If a player does not hit the target number with at least one of his or her three darts, that player’s score will be automatically cut in half.

The LCD display will display a new target number for each round.

If you chose to play the random ( A ) version, the

game willR progressN until all players have thrown three darts for seven rounds.

If you chose to play the 12 Round (12 ) version, the

game will continueRD for 12 rounds.

18

19

Image 10
Contents Talking Electronic Darts Table of Contents What’s Included Installing Batteries Function of Buttons LCD DisplayLower three marks indicate the current close status How to Use Electronic Darts’01 Games 301, 501 How to Play701, 801, 901, A01 Under Ldr, bot Over Ldr, toPClock 3 --, -2-, -3- The object of the game is Clock 1 --, -2-, -3- The object of the game isClock 2 --, -2-, -3- The object of the game is LIVES3LF, 4LF, 5LF, 6LF, 7LF, 8LF, 9LFCricket Sco, no Halve IT 12rd, rAnLdr, Con ALL 51 by 5 31, 41, 51, 61, 71, 81Scram 7t, 21t Killer 3LF, 4LF, 5LF, 6LF, 7LF, dbl OptionSpecial Care & Handling Limited 90-DAY Warranty Phone FAX