Rio Grande Games 233 City area will fill up. For each family member a, Returning family members

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Yellow has the exclusive majority with 2 family members in the district and moves both into the city. Blue and green tie for second with 1 each and move none into the city. One house remains vacant.

If just 1 player has the most family members

before

after

in a district, but multiple players tie for

 

 

second, the player with the most places 2

 

 

family members into the city. The players with

 

 

the second most move none, as there can be a

 

 

maximum of only 3 occupied houses in a

 

 

district’s city area.

 

 

In this manner, the houses in each district’s

With the exclusive majority in this district with 3 family members, yellow

city area will fill up. For each family member a

moves 2 of his family members into the city. Green (with 2 family members

in the district) moves 1 of his into the city. Blue moves none into the city.

player moves to the city, he takes 1 province

 

 

tile of the matching province color from the

 

 

general supply. Players always keep their

 

 

collected province tiles visible in their play

 

 

areas.

 

 

A player who has collected a complete set of

 

 

6 different-colored province tiles immediately

 

 

returns them to the general supply and moves

Yellow, green, and blue all tie with the most in the district with 2

family members each. Each moves 1 family member into the city.

his scoring markers forward as follows:

Red moves none into the city.

 

- 28 points after the 2nd round,

 

 

- 24 points after the 4th round, and

 

 

- 20 points after the 6th round.

 

 

After the 6th round’s scoring is completed,

 

 

players may also turn in sets of 5 different-

 

 

colored province tiles, scoring 10 points per

 

 

set. Finally, players score 1 point for each

Yellow and blue tie for the majority in the district with 2 family

remaining province tile they have.

members. Each moves 1 family member into the city. Green moves

none into the city. One house remains vacant.

4.2 Returning family members

Players with at least 1 family member in a city may choose to return as many of them as they like to the districts. To do this, each player with family members in the city at issue places 1 or more return cards face down in front of himself. Then, all participating players turn their cards face up at the same time. The sum of the numbers of a player’s return cards

shows how many family members the player has chosen to return from the city to the districts connected to it. Beginning with the starting player, each player then moves this number of family members back to the districts they came from.

For each of a player’s family members still in the city when the return is finished, the player scores:

-4 points after the 2nd round,

-3 points after the 4th round, and

-0 points after the 6th round.

Additionally, the player with the most remaining family members in the city scores 4 points. In case of a tie, the tied player with family members in the greatest number of city districts scores the 4 points. If there is still a tie, the points get divided (rounding down where necessary). Afterward, place all family members remaining in the city back into the box; they are now out of the game.

Both players have 4 family members in the city. Red moves 2 back into the province, blue moves only 1 back. For the figures remaining in the city, the players earn points: blue earns 4 points, as he has the most family members in the city.

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Contents Preparation ContentsPlaying a round Playing the gameTake a movement card from the face up display Move princes and deploy family membersTake a dragon card Move the princeDetermining majorities in the districts Leave the prince where he standsPass Returning family members City area will fill up. For each family member aCloisters Rules for 2 players