Yorkville Sound AP312 owner manual Digital Effects Tables

Page 31

DIGITAL EFFECTS TABLES

YORKVILLE SOUND • DIGITAL EFFECTS BY A.R.T.

A ROOMS

1

0.5s

Bright Small Room

2

0.5s Warm Small Room

3

0.5s Dark Small Room

4

0.8s

Bright Small Room

5

0.8s Warm Small Room

6

1.0s

Bright Small Room

1.0s

Warm Small Room

8

1.2s

Bright

� � im Room

1.2s Warm

� � im Room

10

1.5s

Bright Meim Room

11

1.5s Warm Medium Room

12

1.5s Dark Medium Room

13

2.0s

Bright Large Room

14

2.0s Warm Large Room

15

2.5s

Bright Large Room

16

2.5s Warm Large Room

B HALLS

1

1.5s

Dark Medium Hall

2

1.5s Warm Medium Hall

3

1.5s

Bright Medium Hall

4

2.0s

Dark Medium Hall

5

2.0s Warm Medium Hall

6

2.0s

Bright Medium Hall

7

2.5s

Dark Medium Hall

8

2.5s Warm Medium Hall

9

2.5s

Bright Medium Hall

10

3.5s Dark Medium Hall

11

3.5s Warm Medium Hall

12

3.5s

Bright Medium Hall

13

5.0s

Dark Large Hall

14

5.0s Warm Large Hall

15

8.0s

Dark Huge Hall

16

8.0s Warm Huge Hall

C CHAMBERS /

1

PLATES

0.8s Warm Chamber

2

0.8s

Bright Chamber

3

1.2s Warm Chamber

4

1.2s

Bright Chamber

5

1.5s Warm Chamber

6

1.5s

Bright Chamber

7

2.5s Warm Chamber

8

2.5s

Bright Chamber

9

3.5s Warm Chamber

10

3.5s

Bright Chamber

11

0.3s

Bright

late

12

0.5s

Bright

late

13

0.8s

Bright Plate

14

1.2s

Bright Plate

15

1.5s

Bright Plate

16

2.0s

Bright Plate

D SHORT DELAYS

1

30ms slap delay

2

35ms slap delay

3

40ms slap delay

4

50ms slap delay

5

60ms slap delay

6

70ms slap delay

7

80ms slap delay

8

90ms slap delay

9

100ms slap delay

10

100ms rege

delay

11

125ms loregedeal y

12

125ms medium regedelay

13

150ms loregedeal y

14

150ms medium regedelay

15

175ms loregedeal y

16

175ms medium regedelay

E MEDIUM DELAYS 1 200ms low regen delay

2 200ms medium regen delay

3 225ms low regen delay

4 225ms medium regen delay

5 250ms low regen delay

6 250ms medium regen delay

7 275ms low regen delay

8 275ms medium regen delay

9 300ms low regen delay

10 300ms medium regen delay

11 325ms low regen delay

12 325ms medium regen delay

13 350ms low regen delay

14 350ms medium regen delay

15 375ms low regen delay

16 375ms medium regen delay

F LONG DELAYS 1 390ms low regen delay

2 390ms medium regen delay

3 400ms low regen delay

4 400ms medium regen delay

5 410ms low regen delay

6 410ms medium regen delay

7 420ms low regen delay

8 420ms medium regen delay

9 430ms low regen delay

10 430ms medium regen delay

11 450ms low regen delay

12 450ms medium regen delay

13 475ms low regen delay

14 475ms medium regen delay

15 500ms low regen delay

16 500ms medium regen delay

GGATED / REVERSE REVERB

0.8s decay 100ms Gate

0.8s decay 200ms Gate

1.2s decay 100ms Gate

1.2s decay 200ms Gate

1.8s decay 150ms Gate

1.8s decay 200ms Gate

2.0s decay 300ms Gate

2.5s decay 150ms Gate

2.5s decay 250ms Gate

2.5s decay 400ms Gate

0.5s decay 100ms Reerse

0.5s decay 200ms Reerse

1.0s decay 100ms Reerse

1.0s decay 200ms Reverse

2.5s decay 250ms Reverse

4.0s decay 300ms Reverse12345678910111213141516

H ROOMS & THICKENING DELAYS

1 0.5s Bright Small Room + 50ms doubling delay

2 0.5s Warm Small Room + 40ms doubling delay

3 0.5s Dark Small Room + 40ms doubling delay

4 0.8s Bright Small Room + 60ms doubling delay

5 0.8s Warm Small Room + 50ms doubling delay

6 1.0s Bright Small Room + 70ms slap delay

7 1.0s Warm Small Room

8 + 50ms doubling delay

9 1.2s Warm Medium Room

+ 50ms doubling delay 10 1.5s Bright Medium Room

+ 80ms slap delay

11 1.5s Warm Medium Room

+ 60ms doubling delay

12 1.5s Dark Medium Room + 70ms slap delay

13 2.0s Bright Large Room + 80ms slap delay

14 2.0s Warm Large Room + 60ms doubling delay

15 2.5s Bright Lrg Rm + 100ms slap delay

16 2.5s Warm Large Room + 80ms slap delay

I HALLS & THICKENING DELAYS

1 1.5s Dark Medium Hall + 50ms doubling delay

2 1.5s Warm Medium Hall + 70ms slap delay

3 1.5s Bright Medium Hall + 90ms slap delay

4 2.0s Dark Medium Hall + 90ms slap delay

5 2.0s Warm Medium Hall + 70ms slap delay

6 2.0s Bright Medium Hall + 50ms doubling delay

7 2.5s Dark Medium Hall + 70ms slap delay

8 2.5s Warm Medium Hall + 80ms slap delay

9 2.5s Bright Medium Hall + 100ms slap delay

10 3.5s Dark Medium Hall + 80ms slap delay

11 3.5s Warm Medium Hall + 90ms slap delay

12 3.5s Bright Medium Hall + 100ms slap delay

13 5.0s Dark Large Hall + 80ms slap delay

J CHAMBERS /

PLATES & THICKENING DELAYS

1 0.8s Warm Chamber + 50ms doubling delay

2 0.8s Bright Chamber + 50ms doubling delay

3 1.2s Warm Chamber + 60ms doubling delay

4 1.2s Bright Chamber + 70ms slap delay

5 1.5s Warm Chamber + 70ms slap delay

6 1.5s Bright Chamber + 80ms slap delay

7 2.5s Warm Chamber + 80ms slap delay

8 2.5s Bright Chamber + 100ms slap delay

9 3.5s Warm Chamber + 90ms slap delay

10 3.5s Bright Chamber + 100ms slap delay

11 0.3s Bright Plate

+ 40ms doubling delay

12 0.5s Bright Plate

+ 50ms doubling delay

13 0.8s Bright Plate

+ 50ms doubling delay

14 1.2s Bright Plate + 80ms slap delay

15 1.5s Bright Plate + 80ms slap delay

16 2.0s Bright Plate + 100ms slap delay

K ROOMS & REGEN DELAYS

1 0.5s Bright Small Room

+ 200ms regen delay

2 0.5s Warm Small Room + 175ms regen delay

3 0.5s Dark Small Room + 150ms regen delay

4 0.8s Bright Small Room

+ 200ms regen delay

5 0.8s Warm Small Room + 150ms regen delay

6 1.0s Bright Small Room

+ 175ms regen delay

7 1.0s Warm Small Room + 125ms regen delay

8 1.2s Bright Medium Room + 150ms regen delay

9 1.2s Warm Medium Room + 200ms regen delay

10 1.5s Bright Medium Room + 200ms regen delay

11 1.5s Warm Medium Room + 175ms regen delay

12 1.5s Dark Medium Room + 150ms regen delay

13 2.0s Bright Large Room + 200ms regen delay

14 2.0s Warm Large Room + 125ms regen delay

15 2.5s Bright Large Room + 150ms regen delay

16 2.5s Bright Large Room + 200ms regen delay

L HALLS & REGEN DELAYS

1 1.5s Dark Medium Hall + 150ms regen delay

2 1.5s Warm Med Hall +175ms regen delay

3 1.5s Bright Medium Hall + 200ms regen delay

4 2.0s Dark Medium Hall + 200ms regen delay

5 2.0s Warm Medium Hall + 150ms regen delay

6 2.0s Bright Medium Hall + 175ms regen delay

7 2.5s Dark Medium Hall + 200ms regen delay

8 2.5s Warm Medium Hall + 150ms regen delay

9 2.5s Bright Medium Hall + 175ms regen delay

10 3.5s Dark Medium Hall + 125ms regen delay

11 3.5s Dark Medium Hall + 150ms regen delay

12 3.5s Bright Medium Hall +200ms regen delay

13 5.0s Dark Large Hall + 175ms regen delay

14 5.0s Bright Large Hall + 200ms regen delay

15 8.0s Dark Large Hall + 150ms regen delay

16 8.0s Bright Large Hall + 200ms regen delay

M CHAMBERS

/ PLATES &

REGEN DELAYS

1 0.8s Warm Chamber + 150ms regen delay

2 0.8s Bright Chamber + 125ms regen delay

3 1.2s Warm Chamber + 175ms regen delay

41.2s Bright Chamber

+200ms regen delay 5 1.5s Warm Chamber

+150ms regen delay 6 1.5s Bright Chamber

+200ms regen delay 7 2.5s Warm Chamber

+175ms regen delay 8 2.5s Bright Chamber

+125ms regen delay 9 3.5s Warm Chamber

+200ms regen delay 10 3.5s Bright Chamber +150ms regen delay

11 0.3s Bright Plate +125ms regen delay

12 0.5s Bright Plate+150ms regen delay

13 0.8s Bright Plate+200ms regen delay

14 1.2s Bright Plate+175ms regen delay

15 1.5s Bright Plate+150ms regen delay

16 2.0s Bright Plate+200ms regen delay

N ROOMS / HALLS & CHORUS

1 0.5s Bright Room + slow chorus

2 0.8s Warm Room + medium chorus

3 1.0s Bright Room + slow chorus

4 1.2s Warm Room + medium chorus

5 1.5s Bright Room + slow chorus

6 1.8s Warm Room + slow chorus

7 2.5s Bright Room + medium chorus

8 3.0s Warm Room + slow chorus

9 2.0s Bright Hall + slow chorus

10 2.5s Warm Hall + medium chorus

11 2.5s Bright Hall + slow chorus

12 3.0s Warm Hall + slow chorus

13 3.5s Warm Hall + slow chorus

14 3.5s Bright Hall + medium chorus

15 5.0s Warm Hall + slow chorus

16 8.0s Warm Hall + slow chorus

O DELAYS & CHORUS 1 50ms doubling delay + slow chorus 2 80ms slap delay + medium chorus

3 100ms slap delay + medium chorus

4 150ms regen delay + slow chorus

5 175ms regen delay + med chorus

6 200ms regen delay + slow chorus

7 225ms regen delay + med chorus

8 250ms regen delay + slow chorus

9 275ms regen delay + med chorus

10 300ms regen delay + slow chorus

11 325ms regen delay + med chorus

12 350ms regen delay + slow chorus 13 370ms regen delay + med chorus 14 80ms regen delay + slow chorus

15 390ms regen delay + med chorus

16 400ms regen delay + slow chorus

P SPECIAL EFX 1 Pitch Shift octave down 2 Pitch Shift octave up

3 Pitch Shift major 3rd up

4 Pitch Shift major 5th down

5 Dual Pitch Shift major 3rd & 5th up

6 Dual Pitch Shift oct up & oct down

7 Detune Flanger

8 Slow Flanger wmedium regen

9 Slow Flanger whigh regen

10 Medium Flanger wmedium regen

11 Medium Flanger whigh regen

12 250ms high regen delay

13 500ms medium regen delay

14 500ms high regen delay

15 Slow Flanger + Pitch Shift oct down 16 Slow Flanger+Pitch Shift octave up

2 5 5 P R E S E T 1 6 B i t D I G I T A L E F F E C T S R P R C E S S O R

Image 31
Contents Manuel DE Lutilisateur Avis Terminology Basic FeaturesStereo Channels 9/10, 11/12 see diagram on following IntroductionPower Amplifier Features Master FeaturesGain Control Feature Details & User TipsPhantom Power Button & LED InputsCue Button Channels 9/10 & 11/12 Band EQBand EQ Channels 9/10 & 11/12 Effects SendClip LED Channel FadersEQ/Amp Assign Button EQ1 & EQ2 Graphic Equalizers Pre & Post EQ Line OutputsMaster EFX Send Control & Clip LED Effects Bus Routing OverviewAmp 1 & 2 Inputs Digital Effects ProcessorPhones Jack, Level Control & Sources Level MetersSpeaker Connections Power Amplifier GeneralPower Amplifier Protection AC Power Circuit-BreakerRack Mounting General Operating InstructionsPage Tips on Getting a Good Mix Specifications Caractéristiques de Base TerminologieCanaux 1 Bandes de Canal Details des Caractéristiques & Conseils à l’UtilisateurBouton Cue Canaux 9/10 & 11/12 Egalisateur 3-BandesEgalisateur 3-Bandes Canaux 9/10 & 11/12 Envoi Aux EffetsFader de Canal Contrôle Pan ou BalanceDEL d’Ecretage Page Les Egalisateurs Graphiques EQ1 & EQ2 Prise Pour Casque d’Écoute, Contrôle de Niveau & Sources La Prise EFX Footswitch/SendContrôle Master EFX Send DEL d’Écretage Le Processeur dEffets NumériqueLes Raccordements de Haut-Parleur Indicateurs de NiveauLes Entrées Amp 1 & Amp Amplificateur de Puissance GénéraleDisjoncteur de Circuit de Puissance CA Protection de lAmplificateur de PuissanceMontage en Rack Instructions d’Opération Générale Conseil Pratique Pour Obtenir un Bon Mélange Page Spécifications Page Block Diagram for AP312 Digital Effects Tables Page Two & Ten Year Warranty Canada