Channel and Graphic Equalizers
Equalization for music
The Graphic Equalizer is designed not only for use in preventing feedback and equalizing uneven room frequency response to be flat, but also for equalizing frequency response to your tastes and producing favourable sound for you. Fig. 1 shows each frequency band and its corresponding auditory feeling. Fig. 2 and Table 1 show the relation between each musical instrument and its frequency band. They can be of great help in the equalizer operation. (They are referenced from a book entitled "Practical Guide for Concert".)
EQUALIZATION CHART
These sounds | The rhythm | Probably the most | Upper vocal region. | Presence range. | Sibilance |
are felt more | section appears | important of all. Most | Too much here will | Great achievement | levels can be |
than really | here. Either a fat | all instruments | cause great fatigue, | in overall level can | controlled |
heard. They | or thin sound can | contain harmonics | and loss of speech | be had here. Too | here. Bright, |
give a sense of | be heard by mis- | here. | intelligence. Reducing | little causes a "far | clean defini- |
power. Too | EQ here. Too much | 300Hz boosting can | 3k can bring vocals | away" sound. | tion. |
much produces | becomes boomy. | cause | on top. |
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a muddy | Bass | sounds. 1k to 2k |
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sound. | Toms. | sounds tinny. Too |
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| much here sounds | Figure 1 |
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| like the telephone. |
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INSTRUMENT CHART
INSTRUMENT EQUALIZATION CHART
Acoustic guitar | Bass strings resonate between 70 to 120Hz, body around 300Hz. |
| Avoid boosting these to stop feedback. 3kHz and 5kHz give great |
| "clarity". |
Electric guitar | Resonances |
| 300 to 500Hz. Clarity at 3kHz. |
Bass guitar | Extreme lows are at 60 to 90Hz. "Pick" or "pluck" sounds are |
| around 800 to 1200Hz. Upper harmonics clarified about 3kHz. |
Human voice | Good fullness at 150Hz. Watch for "boominess" around 250Hz. |
| |
Piano (Acoustic) | Bass strings resonate around 100Hz. Watch for |
| 30 to 50Hz. |
Piano (Electric) | Good |
| careful around 1.5kHz to 2.5kHz to avoid the "bar room sound." |
Organ | Usually dies under 200Hz. Has great |
| 2000Hz. Top end cuts off at 6kHz. |
Violin | Rich fullness at 400Hz. Natural raids around 1500 to 2500Hz. |
| Avoid "scratch" sounds at 8kHz. |
Brass instruments | Watch for "hot" mids around 2kHz. Low end boost around 400Hz. |
| Top end clarity at 6kHz. |
Bass drum | Great low "kick" at 40Hz. The mids at 2kHz gives the familiar |
Snare drum
Tom Tom
Floor Tom
Hi Hat
Cymbal overhead
Talk Box
"punch."
Good fullness at 100Hz. The "crack" is boosted at 2kHz. The snares extend to above 4kHz.
The main fullness is around 200Hz. The mid punch extends to 4kHz.
Same as tom, but extends down to 80Hz.
Watch for the "gong" sound around 300Hz. Good "shimmer"
sounds are around 8kHz to 10kHz.
About the same as
player's mouth, should have great "bite" around 1200Hz and dies above 6kHz.
Figure 2 | Table 1 |
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