Apple 2 manual Control-click the envelope point, choose Set Value from

Page 40

Here are more ways to work with envelopes and envelope points.

To do this

Do this

To select an envelope point

Â

Click it.

 

 

 

To select multiple

Â

Drag across multiple points.

envelope points

 

 

 

 

 

To move one or more

Â

Drag the selected envelope point or points left or right to a new

envelope points

 

position or up or down to a new value.

 

 

 

To set the value of an envelope

Â

Control-click the envelope point, choose Set Value from the

point numerically

 

shortcut menu, then, in the dialog that appears, enter a new value.

To nudge an envelope point left  Select an envelope point or points and then press Command–

or rightLeft Arrow or Command–Right Arrow to move the envelope point or points to the next or previous gridline.

ÂSelect an envelope point or points and then press Command– Option–Left Arrow or Command–Option–Right Arrow to move the envelope point or points to the previous or next pixel.

To nudge an envelope’s value up or down

ÂSelect an envelope point or points, then press Command–Up Arrow or Command–Down Arrow to move the envelope point or points up or down by five pixels.

ÂSelect an envelope point or points, then press Command– Option–Up Arrow or Command–Option–Down Arrow to move the envelope point or points up or down by one pixel.

To copy and paste a sequence of envelope points

ÂSelect the envelope points you want to copy and paste. Press Command-C to copy the envelope points, and then position the pointer where you want to paste the envelope points and press Command-V to paste.

To delete one or more envelope points

ÂSelect the envelope points you want to delete, then press Delete.

40

Chapter 2 Assembling Your Multitrack Project

Image 40
Contents Getting Started Apple Inc Copyright 2007 Apple Inc. All rights reserved Contents Solving Audio Problems Analyzing and Fixing Problems in an Audio FileMixing Stereo Surround ProjectsAbout Soundtrack Pro About This BookWhat You’ll Need 1Starting Your Project Assembling Media Opening Soundtrack Pro To open Soundtrack ProSetting Up Your Computer’s Audio System Do You Need More Equipment?Creating a New Multitrack Project To create a new multitrack projectClick the Project tab and enter settings for your project To set a project’s sample rateAssembling Media in Soundtrack Pro To locate files using the BrowserBrowsing for Media To search for files using the Search tab Searching for FilesAdding Files to the Favorites Tab To add a file to the Favorites tabIndexing Your Personal Media Files Where’s Your Media?Page 2Assembling Your Multitrack Project Working with Multitrack Projects MusicPlaying and Saving a Multitrack Project To play your projectTo stop playback To do this Do thisTo save your project Assembling Your Multitrack Project Adding Clips to the Timeline To add an audio clip to a trackEditing Clips in the Timeline To add a video file to the video track in your projectTo move a clip on a track To change the length of a clipTo delete a clip To cut a clip into several segmentsAdding Markers to the Timeline To cut all clips down the length of the TimelineTo add name or comment text to a marker To add a marker to the TimelineTo move the playhead between markers Creating a Fade in an Audio Clip To reshape a fade’s contour using the Fade Selector HUDTo create a fade in a clip in the Timeline Adding a Crossfade Between Two Clips To add a crossfade between two audio clipsAdding, Moving, and Removing Tracks, Busses, and Submixes Adding Tracks, Busses, and Submixes to a Multitrack ProjectCustomizing a Track, Bus, or Submix To change the icon for a track, bus, or submix To change the color of a track or busTo adjust stereo panning on a track Working with Stereo and Surround Track PannersTo switch a track or bus panner to surround Understanding Surround SoundTo adjust surround panning on a track Move the puck to determine where the sound goesRouting Your Multitrack Project Adding Effects to Your Multitrack Project Compressor effect is selected Assembling Your Multitrack Project To automate a track’s parameters Control-click the envelope point, choose Set Value from Working with Individual Audio Files Editing Audio FilesWhere to Edit Audio Files How Soundtrack Pro Processes Audio FilesTracking File and Clip Relationships Editing Single Audio Files in File Editor Project View To save an audio file project or other single audio file To open a Logic Pro audio file in Soundtrack Pro Opening a Logic Pro Audio File in Soundtrack ProTo send the edited audio back to Logic Pro Adding Processes and Effects to a File with Actions Here are some easy ways to work with actions Flattening an Actions List To flatten your Actions listUsing the File Editor Tools Scrubbing a FileTo scrub a file Zooming In to a File To zoom in to a fileWhat Is a Sample? Editing a File’s SamplesTo edit a file’s samples Time Stretching an Audio File To time stretch a fileEditing a File in Frequency Spectrum View To view a file’s frequency spectrumTo select a frequency region To view the Soundtrack Pro advanced frequency controls4Solving Audio Problems Analyzing and Fixing Problems in an Audio FileTo analyze an audio file for problems To examine a found problem To fix problems one at a time 5Mixing Stereo Surround Projects Fundamentals of MixingWorking in the Soundtrack Pro Mixer To do this Do this Mixing the Voice Tracks Steps for Mixing a ProjectTo mix the first set of voice tracks Adjust each track’s panning Mixing the Effects and Music Tracks To mix the dialogue tracks Dialog 1 and DialogAdjusting the Entire Mix To mix an effects or music trackTo make changes to the overall mix Use the Meters tab to watch for clipping Listening One More Time Correcting Clipping on the Master Bus or for Exported ItemsTo find and correct clipping To listen to a temporary mono mix Page 6Exporting Your Multitrack Project Export Dialog Exporting a Final Mix To export a master mix of a multitrack projectExporting a Multitrack Project to Final Cut Pro Exporting a SubmixTo export a submix Exporting a Podcast To add podcast markers to your projectThis example has two podcast regions or chapters Saving a Multitrack Project with Its Media Files To save a project and its media files together 7What’s Next? More Soundtrack Pro ResourcesPage An Introduction to the Soundtrack Pro Interface Working with Tabs Define project To display from Settings here TimelineFile Editor Multitake Editor ConformSet the Automation Mode pop-up menu MixerBin ToolbarTabs in the Left Pane Tabs in the Right Pane Arranging the Soundtrack Pro Interface Using Preconfigured Interface LayoutsArranging Tabs Customizing Your Interface To put any Soundtrack Pro tab in its own floating windowTo access your new layout To save an interface setup as a custom layoutSaving Your Own Custom Layouts
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2 specifications

The Apple II is a defining product in the history of personal computing, first introduced in 1977 by Apple Computer, Inc. Designed by Steve Wozniak, the Apple II was one of the first highly successful mass-produced microcomputer products and played a significant role in bringing personal computers into homes and schools.

One of the Apple II's standout features was its color graphics capability. It was one of the first personal computers to provide color output, thanks to its built-in video interface. The initial model supported a resolution of 280x192 pixels with a palette of 6 colors, which allowed for vibrant visuals that set it apart from contemporaries like the monochrome Altair 8800.

The Apple II was notable for its open architecture. This design allowed users to expand the computer's capabilities easily through a series of expansion slots. Users could add floppy disk drives, additional memory, and various peripheral devices, making the system highly adaptable to individual needs. This encouraged a thriving ecosystem of third-party hardware and software, which contributed to its popularity.

Another significant feature was its use of the 6502 microprocessor. This 8-bit CPU was not only affordable but also powerful for its time, allowing the Apple II to run various applications efficiently. Along with a built-in keyboard and an innovative plastic case that housed its components, the design was user-friendly and appealing.

The Apple II also introduced the concept of “bootable software” through the use of floppy disks. The disk operating system (DOS) allowed users to store and run multiple programs without having to reload software manually, providing a level of convenience that had not been widely available before. Key software like VisiCalc, the first spreadsheet program, helped boost sales, showcasing the Apple II's utility in business and education environments.

The computer was also well-known for its early adoption of BASIC programming language. Apple provided an operating system that supported Applesoft BASIC, which enabled users, including students, to write their programs, further fostering a community of developers.

In summary, the Apple II's color graphics, open architecture, powerful 6502 processor, innovative use of floppy disks, and support for BASIC programming made it a revolutionary product in its time. Its legacy laid the groundwork for future personal computers and established Apple as a leader in the burgeoning tech industry. The Apple II remains an iconic symbol of the early personal computing era, reflecting a generation's transition into a digitally connected world.