Using Your Answering System
The message counter displays the number of messages stored in memory. If the display flashes, then there
are new messages waiting for you. The answering system is designed to play your new messages first. After you play all your new messages, you can then play your old messages.
When the answering system is full, [ ] is displayed on the base, and the system announces "No remaining time." You should delete some messages so that the system can record new messages. (Refer to “Deleting a Message” on page 44.)
Playing your messages
1)When the base is in standby mode, press (play/stop).
The system announces the number of new and old messages while the message counter displays only the number of new messages. The time and day that each message was received is announced after the message is played. The message counter will then display the number of currently stored messages.
2)When all new messages have been played, you hear a confirmation tone, and the system
announces "End of messages." The system returns to standby. After you have reviewed your new
messages, you can play your old messages by pressing (play/stop) again. Once you have listened to a new message, it then becomes an old message. The old messages will be played in
the order in which they were received.
[42]
!To stop playing
your messages, press the (play/stop) key
again at any time.
THE INTEGRATED