Capcom A0030.02 Rapid Fire, Save, Load, Delete, Reset Scores, Autosave, High Scores, Join Game

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OPTIONS

Rapid Fire

Certain games will have a Rapid Fire option. You can toggle this option ON/OFF by highlighting it and pressing the S button. Enabling the Rapid Fire option will allow you "auto-fire" and shoot very fast simply by holding down the fire button. The Rapid Fire button will only affect the shooting or firing function of the game selected and will be mapped to whichever button it’s been assigned.

Save

Select Save to manually save your game settings, which include button configuration, unlocked bonuses and high scores. You don’t need to manually save your settings and scores unless the Autosave function has been turned OFF.

Load

Select Load to manually load your game settings, which include button configuration, unlocked bonuses and high scores.

Note: Choosing this option before saving will cause any unsaved scores and settings to be lost.

Delete

Deletes existing save data and clears any items you have previously unlocked.

Reset Scores

Selecting this option will reset the High Scores for the selected game back to its default High Score table.

Autosave

Toggle Autosave ON/OFF. This is a global setting for all 20 games in the Capcom® Classics Collection. Autosave occurs when you exit the Options Menu for a game in the Game Select Screen; when you have

exit a game after a game over.

OPTIONS

High Scores

Press the D button at the Game Select Screen to view the High Score tables for the currently highlighted game. Pressing the analog stick or directional buttons Z and X will cycle through the different High Score tables for the selected game’s difficulty settings (Normal, Hardcore and Custom). Pressing the analog stick or directional buttons C and V will scroll the score table, while pressing the L and R buttons will cycle between the High Score tables for each individual game.

Join Game

Press the R button at the Game Select Screen to open the Join Game Menu and join an Ad hoc multiplayer game being hosted by a nearby opponent. By default, anyone running the Capcom® Classics Collection will be hosting a multiplayer game if they have not disabled Wi-Fi via the WLAN switch.

Note: For detailed information, see Multiplayer, page 15-16.

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Contents Page Table of Contents Getting Started Starting UPMenu Controls ControlsGame Select Screen Game Select OptionsOptions Game SettingsControl Setup Mapping ControlsSave Reset ScoresRapid Fire LoadPause Menu Reset GameStart Menu Resume GameBonus Items Video SetupAudio Setup Bonus ListTips MultiplayerArt MusicCounter Attack Bionic CommandoGames AvengersBlock Block Captain CommandoBlack Tiger Final FightQuiz & Dragons Magic SwordMega Twins Section ZStridertm Speed RumblerStreet Fighter Three WondersWarranty Credits