OPERATIONS
d- To exit SEAMLESS LOOP, press OUT/EXIT BUTTON . LED will stay on but not flash. Music will resume normal play.
e- To replay loop, press the RELOOP BUTTON. IN/R.CUE and OUT/EXIT LED will all begin flashing again.
14.Relay Play
The relay play is explained as below.
Set both players to single play mode (the SINGLE indicators will lit in the displays). Begin playback on the first player.
When the currently playing track ends, playback will begin automatically on the standby player. The first player will enter standby mode at the beginning of the next track on its disc.
By repeating this operation, the two players can be used to perform continuous relay play.
By loading new discs on the standby player, you can construct a continuous program of whatever tracks you wish. By setting a cue point on the standby player, you can perform relay to any desired cue point on the selected track.
NOTE:
Relay play may not work properly if the audio out jacks on the two players are not connected to the same audio amplifier.
Press PROG and SGL button to switch relay function; the indicator on the LCD track display when flash when relay is on.
15.Key
This button activates the KEY Correction function. This function will allow you to make adjustment to a track speed using the pitch control without altering a track perceived tonal pitch. When KEY is on, Pitch LED is flashing; and LED is off when KEY is off.
16.Fader Start Playback
When the player’s CONTROL jack is connected to a mixer with fader start connection, raising the DJ Mixer’s channel fader causes the player’s standby mode to be released, starting playback instantly. The player’s fader start operation can also be used to produce
The following operations are performed on the DJ Mixer. Set CROSS FADER switch to ON.
Set FADER START switch to ON.
When “A” is in standby mode at cue point, move the CROSS FADER slider from right to left to automatically start playback on “A”.
When “B” is in standby mode at cue point, move the CROSS FADER slider from left to right to automatically start playback on “B”. (“A” will simultaneously be back cued (returns to cue point)).
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