Apple 8 manual Creating Tracks, To create a few new tracks

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ÂToolbar: Toolbar buttons execute several major functions. The Media and Lists buttons open/close the Media and Lists areas (shown below the buttons, when open).

ÂLocal menu bar: Provides access to window-specific functions.

ÂTool menu: Provides access to tools, used for selection and editing tasks.

ÂBar ruler: Horizontally displays Logic’s time axis—from left to right. It is also used for navigation, playback, and recording tasks.

ÂTrack list: This is where you select, create, move, and delete tracks.

ÂArrange area: This is the arrangement workspace. It can contain any number of MIDI or audio regions, aligned on horizontal track lanes (shown in the track list).

ÂPlayhead: The playhead indicates the current project position, and moves from left to right as the project is playing. The playhead can also be used as a target for paste operations.

ÂInspector: The Inspector is used to adjust various aspects of track or region playback. Channel strips—for the selected track, and its destination channel—are displayed at the bottom of the Inspector.

ÂEditor buttons: The Mixer, Sample Editor, Piano Roll, Score, and Hyper Editor buttons open or close the corresponding editor window above the Transport bar—the Arrange area is resized to accommodate the editor.

ÂTransport bar: Used to control playback and recording operations.

ÂZoom controls: Drag the Zoom control sliders to change the horizontal and vertical magnification factor of the window contents.

Creating Tracks

Logic works on the basis of tracks, much like a multi-track tape machine. You can see and access these tracks in the Arrange window track list.

If you followed the steps outlined above when opening Logic, the project will contain a single audio track, called Audio 1. There are two other track types that can be used to create arrangements; instrument and external MIDI tracks.

To create a few new tracks:

1Click the + button directly above the track list.

2In the New Tracks dialog, click the Audio button (if not already active).

3 Highlight the number “1” in the numeric field at the top of the dialog, and type in “3”.

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Chapter 1 Starting Your Project and Importing Media Files

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Contents Getting Started  Apple Inc Apple Inc. All rights reserved Contents Using Screensets Using the Channel Strip ControlsUsing Key Commands Using Control SurfacesWelcome to Logic Menu Functions Key CommandsConventions of This Manual Important Entries1Starting Your Project Importing Media Files To launch Logic, open and save a new projectStarting Your Project and Importing Media Files Quick Note About Templates Getting to Know the Arrange WindowCreating Tracks To create a few new tracksYou should be looking at something like this Insert slot Channel strip settings Instrument slot Adding Media Files Column View button To add other audio file types with the Browser To switch between List and Browser view Automatic Track Creation From Media Area Windows Apple Loop TypesTo create a track and import a loop in one step Navigating Your Project Using the Transport BarTo start and stop playback To move the playhead to any position Using the Bar RulerTo start or stop playback at any project position To activate or deactivate the cycle, do one of the following To move the cycleUndoing Operations To undo the last operation, command, or functionTo change the cycle length Selecting Tracks To reverse a number of operations, commands, or functionsSelecting Tracks and Regions To undo or redo an isolated stepTo select a region Selecting RegionsTo select several regions, do one of the following Page 2Recording To set the project sample rate Importance of the Sample RateTo set the basic project tempo, do one of the following To alter the metronome settings To set the count-in timeRecording Audio Regions To make a standard audio recordingRecording Takes To open a take folder, do one of the followingRecording an Instrument Part To select different takes when viewing an open take folderTo record an instrument region To correct the timing of your recording Page 3Creating Your Arrangement Choosing Tools About the Tools Effective Range of the ToolsPointer Muting and Soloing Tracks and Regions Muting RegionsTo solo a region with the Solo tool Soloing RegionsTo mute several regions with the Mute tool To solo several regions with the Solo toolSoloing Tracks Editing RegionsMuting Tracks To mute multiple tracksTo move a region Moving RegionsChanging the Length of Regions To move several selected regionsTo divide a region Dividing RegionsCutting Regions To cut a regionTo copy a region, do one of the following Copying RegionsTo paste a cut or copied region from the Clipboard Deleting Regions To delete a region, do one of the followingTo remove one or more loops Looping RegionsTo loop a region, do one of the following To remove all loopsRegion Parameters Using the InspectorTo view or hide the Region Parameter box To change a parameter value Using the Track/Channel ParametersTrack Parameters To undo any parameter changesArrange Channel Strips Getting to Know the Midi Editors To open or close the Piano Roll, Score or Hyper EditorEditing Midi Events To open or close the Event List To edit a note event position, do one of the followingTo create new note events in the Piano Roll Editor Editing and Creating EventsTo change the velocity of a note in the Piano Roll Editor To quantize one or more selected notes Page Using Instruments and Effects Using Instruments and Effects To directly insert an effect into a channel strip To replace an inserted plug-in effect or instrument Using the LibraryTo directly insert an EQ into a channel strip To remove an inserted plug-in effect or instrumentTo quickly change loaded effect or instrument settings Using the Library to load complete channel strip settingsTo open or close the Library To edit plug-in parameters Editing Instruments and EffectsTo open the ES E plug-in window if it isn’t open 6Working With Audio Files Editing Audio FilesTo open the Sample Editor, do one of the following Managing Your Audio Files To export an audio file as an MP3 filePage 7Mixing and Exporting Your Project To open or close the Mixer windowTo change the Mixer view Using the Channel Strip ControlsTo select a different track/channel To adjust the panning or balance of a channel strip To adjust the level of a channel stripChanging the Routing of Channel Strips To send a channel to a bus Automating Your Mix To choose an automation parameter To write volume automation to an automation track To edit the volume automation trackExporting Your Project To bounce your mixUsing Key Commands 8Speeding Up Your WorkflowTo set up more than nine screensets Using ScreensetsTo set up a screenset To recall a screenset, do one of the followingUsing Control Surfaces Page AAudio and Midi Basics Midi LanguageAudio Midi ConnectionDigital and Analog Recording Digital Conversions About Bits and Sampling RatesCore Audio This chapter covers the audio and Midi facilities of Mac OSSound Preference Pane Core Midi Audio Midi Setup AMSMidi Page of AMS Memory HardwareHard Drive Backup SoftwareTroubleshooting If Disaster Strikes Preferences and Parameter RAMHard Disk Checking and File Structure Repair Viruses Appendix C Optimizing Your Computer Audio System Page Glossary Glossary Beats per minute See bpm Broadcast Wave See Wave Glossary Glossary Glossary Glossary Glossary Glossary Glossary 100 101 102 103 ES M 105 106 Index 108 109 110 111

8 specifications

The Apple iPhone 8, introduced in September 2017, marked a significant evolution in the company's smartphone lineup, bridging the design elements of the past with cutting-edge technology. The iPhone 8 brought several notable features and advancements that enhanced user experience and performance.

One of the most striking design elements of the iPhone 8 is its glass back, a departure from the aluminum unibody design of its predecessors. This transition not only provided a fresh aesthetic appeal but also enabled wireless charging, allowing users to power their devices conveniently without the need for cables. The iPhone 8 supports Qi wireless charging standards, making it compatible with a wide array of wireless charging pads.

Under the hood, the iPhone 8 is powered by Apple’s A11 Bionic chip, which features a six-core CPU. This powerful processor significantly improved the iPhone's speed and efficiency when compared to previous models. The A11 Bionic was designed for machine learning applications and includes a dedicated neural engine, allowing for better performance in tasks such as image recognition and augmented reality experiences.

The display of the iPhone 8 is a 4.7-inch Retina HD display, boasting True Tone technology, which adjusts the screen's white balance based on the ambient light. This feature not only enhances color accuracy but also improves comfort for users by reducing eye strain in various lighting conditions. With a resolution of 1334 x 750 pixels, the display delivers sharp and vibrant visuals.

Camera capabilities on the iPhone 8 also received significant upgrades. The rear 12-megapixel camera features optical image stabilization, providing clearer photos and smoother video recording, even in low light conditions. The introduction of new color filters and a larger sensor allowed for improved photo quality. The front-facing 7-megapixel camera supports 1080p HD video recording and features advanced portrait mode, offering users new ways to create professional-quality selfies.

Another important aspect of the iPhone 8 is its robust security features. The device continued to use Touch ID for biometric authentication, ensuring that users' data remained secure. Additionally, the iPhone 8 was water and dust resistant, rated IP67, which added an extra layer of durability.

In summary, the Apple iPhone 8 successfully combined innovative technology with timeless design. Its wireless charging, powerful A11 Bionic chip, enhanced camera features, and sturdy build quality made it a compelling choice for consumers looking to experience the best of Apple’s engineering prowess.