Apple 8 manual Navigating Your Project, Using the Transport Bar, To start and stop playback

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To create a track and import an audio file in one step, either:

mDouble-click on an audio file name in the Browser.

mDrag an audio file from the Finder into the Arrange window.

A new audio track is created at the bottom of the track list. An audio region is created at the playhead position on the new track.

Navigating Your Project

Navigation—and playback—of Logic projects can be achieved in several ways: with the Transport, in the Bar ruler, or by using markers or locators. This section outlines some basic techniques that will help you to get around your projects. Further, advanced navigation topics are covered in the Logic user manual.

Using the Transport Bar

The Transport bar spans the entire lower edge of the Arrange window. You can use it to move through your project and to start/stop recordings—using Play, Rewind, Pause, Record, and other buttons. The Transport bar also incorporates features that simplify tasks you will perform in Logic, such as recording over a continuously repeated section of your project, or listening to a part in isolation.

Transport buttons

Display area

Mode buttons

Click to stop

Click to play

The Transport bar consists of the following areas:

ÂTransport buttons: Used to navigate your project.

ÂDisplay area: Provides information that helps with project navigation.

ÂMode buttons: Enable advanced recording and playback functions.

Note: The Master Level slider—which sets the master output volume level for the project—may be visible at the right-hand end of the Transport, if there’s enough horizontal screen space.

To start and stop playback:

1Simply click the Play button on the Transport (or use the default Play key command: Enter—on the numeric keypad of your computer keyboard), to play the project.

2Press the Stop button on the Transport to stop the project (or use the default Stop key command: “0” on the numeric keypad).

3To return to the beginning of the project, click the Stop button (or “0” key) again. Note: Alternatively, you can use the Space bar to toggle Start and Stop operations.

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Chapter 1 Starting Your Project and Importing Media Files

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Contents Getting Started  Apple Inc Apple Inc. All rights reserved Contents Using Screensets Using the Channel Strip ControlsUsing Key Commands Using Control SurfacesWelcome to Logic Menu Functions Key CommandsConventions of This Manual Important Entries1Starting Your Project Importing Media Files To launch Logic, open and save a new projectStarting Your Project and Importing Media Files Quick Note About Templates Getting to Know the Arrange WindowCreating Tracks To create a few new tracksYou should be looking at something like this Insert slot Channel strip settings Instrument slot Adding Media Files Column View button To add other audio file types with the Browser To switch between List and Browser view Apple Loop Types Automatic Track Creation From Media Area WindowsTo create a track and import a loop in one step Using the Transport Bar Navigating Your ProjectTo start and stop playback Using the Bar Ruler To move the playhead to any positionTo start or stop playback at any project position To activate or deactivate the cycle, do one of the following To move the cycleTo undo the last operation, command, or function Undoing OperationsTo change the cycle length Selecting Tracks To reverse a number of operations, commands, or functionsSelecting Tracks and Regions To undo or redo an isolated stepSelecting Regions To select a regionTo select several regions, do one of the following Page 2Recording Importance of the Sample Rate To set the project sample rateTo set the basic project tempo, do one of the following To alter the metronome settings To set the count-in timeRecording Audio Regions To make a standard audio recordingRecording Takes To open a take folder, do one of the followingTo select different takes when viewing an open take folder Recording an Instrument PartTo record an instrument region To correct the timing of your recording Page 3Creating Your Arrangement Choosing Tools Effective Range of the Tools About the ToolsPointer Muting and Soloing Tracks and Regions Muting RegionsTo solo a region with the Solo tool Soloing RegionsTo mute several regions with the Mute tool To solo several regions with the Solo toolSoloing Tracks Editing RegionsMuting Tracks To mute multiple tracksTo move a region Moving RegionsChanging the Length of Regions To move several selected regionsTo divide a region Dividing RegionsCutting Regions To cut a regionCopying Regions To copy a region, do one of the followingTo paste a cut or copied region from the Clipboard Deleting Regions To delete a region, do one of the followingTo remove one or more loops Looping RegionsTo loop a region, do one of the following To remove all loopsUsing the Inspector Region ParametersTo view or hide the Region Parameter box To change a parameter value Using the Track/Channel ParametersTrack Parameters To undo any parameter changesArrange Channel Strips Getting to Know the Midi Editors To open or close the Piano Roll, Score or Hyper EditorEditing Midi Events To open or close the Event List To edit a note event position, do one of the followingEditing and Creating Events To create new note events in the Piano Roll EditorTo change the velocity of a note in the Piano Roll Editor To quantize one or more selected notes Page Using Instruments and Effects Using Instruments and Effects To directly insert an effect into a channel strip To replace an inserted plug-in effect or instrument Using the LibraryTo directly insert an EQ into a channel strip To remove an inserted plug-in effect or instrumentUsing the Library to load complete channel strip settings To quickly change loaded effect or instrument settingsTo open or close the Library Editing Instruments and Effects To edit plug-in parametersTo open the ES E plug-in window if it isn’t open 6Working With Audio Files Editing Audio FilesTo open the Sample Editor, do one of the following Managing Your Audio Files To export an audio file as an MP3 filePage 7Mixing and Exporting Your Project To open or close the Mixer windowUsing the Channel Strip Controls To change the Mixer viewTo select a different track/channel To adjust the level of a channel strip To adjust the panning or balance of a channel stripChanging the Routing of Channel Strips To send a channel to a bus Automating Your Mix To choose an automation parameter To write volume automation to an automation track To edit the volume automation trackExporting Your Project To bounce your mixUsing Key Commands 8Speeding Up Your WorkflowTo set up more than nine screensets Using ScreensetsTo set up a screenset To recall a screenset, do one of the followingUsing Control Surfaces Page AAudio and Midi Basics Midi LanguageAudio Midi ConnectionDigital and Analog Recording Digital Conversions About Bits and Sampling RatesThis chapter covers the audio and Midi facilities of Mac OS Core AudioSound Preference Pane Audio Midi Setup AMS Core MidiMidi Page of AMS Hardware MemoryHard Drive Backup SoftwareTroubleshooting If Disaster Strikes Preferences and Parameter RAMHard Disk Checking and File Structure Repair Viruses Appendix C Optimizing Your Computer Audio System Page Glossary Glossary Beats per minute See bpm Broadcast Wave See Wave Glossary Glossary Glossary Glossary Glossary Glossary Glossary 100 101 102 103 ES M 105 106 Index 108 109 110 111

8 specifications

The Apple iPhone 8, introduced in September 2017, marked a significant evolution in the company's smartphone lineup, bridging the design elements of the past with cutting-edge technology. The iPhone 8 brought several notable features and advancements that enhanced user experience and performance.

One of the most striking design elements of the iPhone 8 is its glass back, a departure from the aluminum unibody design of its predecessors. This transition not only provided a fresh aesthetic appeal but also enabled wireless charging, allowing users to power their devices conveniently without the need for cables. The iPhone 8 supports Qi wireless charging standards, making it compatible with a wide array of wireless charging pads.

Under the hood, the iPhone 8 is powered by Apple’s A11 Bionic chip, which features a six-core CPU. This powerful processor significantly improved the iPhone's speed and efficiency when compared to previous models. The A11 Bionic was designed for machine learning applications and includes a dedicated neural engine, allowing for better performance in tasks such as image recognition and augmented reality experiences.

The display of the iPhone 8 is a 4.7-inch Retina HD display, boasting True Tone technology, which adjusts the screen's white balance based on the ambient light. This feature not only enhances color accuracy but also improves comfort for users by reducing eye strain in various lighting conditions. With a resolution of 1334 x 750 pixels, the display delivers sharp and vibrant visuals.

Camera capabilities on the iPhone 8 also received significant upgrades. The rear 12-megapixel camera features optical image stabilization, providing clearer photos and smoother video recording, even in low light conditions. The introduction of new color filters and a larger sensor allowed for improved photo quality. The front-facing 7-megapixel camera supports 1080p HD video recording and features advanced portrait mode, offering users new ways to create professional-quality selfies.

Another important aspect of the iPhone 8 is its robust security features. The device continued to use Touch ID for biometric authentication, ensuring that users' data remained secure. Additionally, the iPhone 8 was water and dust resistant, rated IP67, which added an extra layer of durability.

In summary, the Apple iPhone 8 successfully combined innovative technology with timeless design. Its wireless charging, powerful A11 Bionic chip, enhanced camera features, and sturdy build quality made it a compelling choice for consumers looking to experience the best of Apple’s engineering prowess.