Game controls:
Players MODES PLAYER 1 PLAYER 2 PLAYER 3
0Out of
control
With no player taking part in the game all worms are out of
control and steered by artificial stupidity.
1
2 key
control
on Jukebox
LEFT: turn left
RIGHT: turn right
- -
4 key
control
on Jukebox
LEFT: turn left
UP: turn up
RIGHT: turn right
DOWN: turn down
- -
2
Remote
control
on Jukebox
LEFT: turn left
RIGHT: turn right
on remote control
VOL DOWN: turn left
VOL UP: turn right
-
No
remote
control
on Jukebox
LEFT: turn left
RIGHT: turn right
on Jukebox
F2: turn left
F3: turn right
-
3Remote
control
on Jukebox
LEFT: turn left
RIGHT: turn right
on remote control
VOL DOWN: turn left
VOL UP: turn right
on Jukebox
F2: turn left
F3: turn right
The game
Use the control keys of your worm to navigate around obstacles and find food. Worms
do not stop moving except when dead. Dead worms are no fun. Be careful as your
worm will try to eat anything that you steer it across. It won't distinguish whether it's
edible or not.
Food
The small square hollow pieces are food. Move the worm over a food tile to eat it.
After eating the worm grows. Each time a piece of food has been eaten a new piece
of food will pop up somewhere. Unfortunately for each new piece of food that
appears two new argh pieces will appear, too.
Argh
An “argh” is a black square poisoned piece - slightly bigger than food - that makes
a worm say "Argh!" when run into. A worm that eats an “argh” is dead. Thus
eating an “argh” must be avoided under any circumstances. “Arghs” have the
annoying tendency to accumulate.
Worms
Thou shall not eat worms. Neither other worms nor thyself. Eating worms is
blasphemous cannibalism, not healthy and causes instant death. And it doesn't help
anyway: the other worm isn't hurt by the bite. It will go on creeping happily and eat
all the food you left on the table.
Walls
Don't crash into the walls. Walls are not edible. Crashing a worm against a wall
causes it a headache it doesn't survive.
Rockbox User Manual