D Glossary

Alpha

When an image has an alpha value for each pixel, this tells

blending

how much to blend the colors from the image with the

 

background colors. The lower the alpha values the more

 

transparent the image looks.

Anti-aliasing

Method used to remove the jagginess of an image. When

 

anti-aliasing is used, the edges of an image appear smooth

 

and usually somewhat blurry.

Back buffer

A type of offscreen memory used to provide smooth

 

video and 2D graphics acceleration. This technique uses

 

two frame buffers, often referred to as "double-buffering".

 

While one buffer is being displayed, a second buffer of the

 

same size, the "back" buffer, holds the frame being worked

 

on.

 

Once a new frame is ready in the back buffer it is copied to

 

the front buffer - the display screen. In this way, you will

 

only see complete, smooth frames, and not the operations

 

performed on them.

 

In order to increase performance, all memory used for

 

back buffers are on your ATI graphic accelerator card.

Bilinear

When texture mapping is performed an image can become

Filtering

very “blocky” or “pixelated” when the texture is viewed

 

close up. Bilinear filtering samples four texture pixels,

 

takes the weighted average of these pixels and applies the

 

average of these “texels”. This blended color is used to

 

provide a smoother looking texture.

Bitmap

A bitmap is a graphics or character representation

 

composed of individual pixels, arranged horizontally in

 

rows. A monochrome bitmap uses one bit per pixel (bpp).

 

Color bitmaps may use up to 32-bpp, depending on the

 

number of colors desired.

Buffers

Your ATI accelerator card includes on-board memory

 

which is used in a number of ways. Buffers are portions of

 

this memory used as temporary storage on your card. One

 

large buffer is always used to display the screen you see;

 

this is the “display buffer”. The rest of offscreen memory

 

is used by applications as back buffers, z-buffers, and

 

texture buffers.

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ATI Technologies RADEON MAC EDITION, 107-40214-20 manual Glossary

107-40214-20, RADEON MAC EDITION specifications

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